Added player character and step in/out of dialogue in scene 101
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using UnityEngine;
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namespace UnityEngine.ProBuilder
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{
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/// <summary>
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/// Interface for objects that contain a set of default values. Used by generated scriptable objects.
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/// </summary>
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interface IHasDefault
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{
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/// <summary>
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/// Set this object to use default values.
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/// </summary>
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void SetDefaultValues();
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}
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}
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