Added player character and step in/out of dialogue in scene 101

This commit is contained in:
2026-08-15 15:22:47 +02:00
parent a42f25d5fa
commit 38ba2b0eff
2019 changed files with 181227 additions and 265 deletions
@@ -0,0 +1,29 @@
namespace UnityEngine.ProBuilder
{
/// <summary>
/// Defines the location of the pivot point on a ProBuilderMesh object.
/// </summary>
public enum PivotPoint
{
/// <summary>
/// Transforms are applied from the center point of the selection bounding box.
/// Corresponds with <see cref="UnityEditor.PivotMode.Center"/>.
/// </summary>
Center,
/// <summary>
/// Transforms are applied from the origin of each selection group.
/// </summary>
IndividualOrigins,
/// <summary>
/// Transforms are applied from the active selection center.
/// </summary>
ActiveElement,
// /// <summary>
// /// Transforms are applied from a user-defined pivot point.
// /// </summary>
// Custom
}
}