Added player character and step in/out of dialogue in scene 101
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namespace UnityEngine.ProBuilder
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{
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/// <summary>
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/// Defines how the Shift key modifies the selection when drag-selecting mesh elements.
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/// </summary>
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/// <remarks>Editor only.</remarks>
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public enum SelectionModifierBehavior
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{
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/// <summary>
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/// Always add to the selection.
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/// </summary>
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Add,
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/// <summary>
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/// Always subtract from the selection.
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/// </summary>
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Subtract,
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/// <summary>
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/// Invert the selected faces (default).
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/// </summary>
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Difference
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}
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}
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