updated Candidate System with Voice System
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@@ -0,0 +1,49 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 1f0a63ccd8da4e5ab64dea83c64eeb6a, type: 3}
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m_Name: journalist
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m_EditorClassIdentifier:
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id: journalist
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displayName: The Journalist
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reading: The PC came for a specific person, not a story; 'journalist' is a cover
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identity.
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intuitionAxis: 2
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clues:
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- id: journalist_object
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type: 0
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sceneId:
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unlockFlag: $visited_coat_check
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status: 0
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skillId:
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notes: "Object clue \u2014 Planned. Not yet authored."
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- id: journalist_testimony
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type: 1
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sceneId:
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unlockFlag: $errand_find_contact
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status: 0
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skillId:
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notes: "Testimony clue \u2014 Planned. Not yet authored."
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- id: journalist_document
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type: 2
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sceneId:
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unlockFlag: $visited_press_room
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status: 0
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skillId:
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notes: "Document clue \u2014 Planned. Not yet authored."
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- id: journalist_intuition
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type: 3
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sceneId: SC101
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unlockFlag: $visited_desk
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status: 1
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skillId: facework
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notes: 'SC-101 Social intuition: a reaction that lands wrong and can''t yet be
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explained.'
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