updated Candidate System with Voice System
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text.RegularExpressions;
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using NUnit.Framework;
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using NightclubArcadia.Skills;
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using UnityEditor;
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namespace NightclubArcadia.Skills.Tests
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{
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/// <summary>
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/// Source lint over Assets/Dialogue/**/*.yarn. This is a tripwire, not a proof —
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/// it catches the easy-and-wrong wirings, not every possible one.
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/// </summary>
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public class CandidateYarnLintTests
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{
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const string DialogueRoot = "Assets/Dialogue";
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const string DatabasePath = "Assets/Candidates/CandidateDatabase.asset";
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static readonly Regex LeanWrite = new Regex(
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@"\$self_lean_([a-z][a-z0-9_]*)",
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RegexOptions.Compiled);
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static readonly Regex FoundWrite = new Regex(
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@"\$found_([a-z][a-z0-9_]*)",
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RegexOptions.Compiled);
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static readonly Regex LeanVsLean = new Regex(
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@"\$self_lean_[a-z][a-z0-9_]*\s*(>=|<=|==|!=|>|<)\s*\$self_lean_[a-z][a-z0-9_]*",
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RegexOptions.Compiled);
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static readonly Regex NodeSplit = new Regex(
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@"^title:\s*(.+)\s*$",
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RegexOptions.Compiled | RegexOptions.Multiline);
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CandidateDatabase LoadDatabase()
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{
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// Assets are checked in (generated by CandidateSystemSetup). Same pattern as
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// SkillRosterTests — the test assembly cannot reference the Editor setup type.
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var db = AssetDatabase.LoadAssetAtPath<CandidateDatabase>(DatabasePath);
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Assert.IsNotNull(db, $"Expected CandidateDatabase at {DatabasePath}");
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return db;
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}
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static IEnumerable<string> AllYarnFiles()
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{
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return Directory.GetFiles(DialogueRoot, "*.yarn", SearchOption.AllDirectories);
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}
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static string Read(string path) => File.ReadAllText(path);
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[Test]
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public void Lint_LeanAndFoundWrites_MatchRegistryIds()
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{
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var db = LoadDatabase();
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var candidateIds = new HashSet<string>(
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db.All.Select(c => c.Id),
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StringComparer.OrdinalIgnoreCase);
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var clueIds = new HashSet<string>(
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db.All.SelectMany(c => c.Clues).Select(c => c.Id),
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StringComparer.OrdinalIgnoreCase);
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foreach (var path in AllYarnFiles())
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{
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var text = Read(path);
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foreach (Match match in LeanWrite.Matches(text))
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{
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var id = match.Groups[1].Value;
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Assert.IsTrue(
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candidateIds.Contains(id),
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$"{path}: $self_lean_{id} has no matching candidate id in the registry.");
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}
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foreach (Match match in FoundWrite.Matches(text))
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{
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var id = match.Groups[1].Value;
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Assert.IsTrue(
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clueIds.Contains(id),
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$"{path}: $found_{id} has no matching clue id in the registry.");
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}
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}
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}
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[Test]
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public void Lint_AuthoredClues_HaveFoundWrites()
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{
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var db = LoadDatabase();
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var allYarn = string.Join("\n", AllYarnFiles().Select(Read));
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foreach (var candidate in db.All)
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{
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foreach (var clue in candidate.Clues)
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{
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if (clue.Status != CandidateClueStatus.Authored)
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{
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continue;
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}
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var needle = $"<<set $found_{clue.Id} = true>>";
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Assert.IsTrue(
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allYarn.Contains(needle),
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$"Authored clue '{clue.Id}' has no `{needle}` anywhere under {DialogueRoot}.");
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}
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}
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}
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[Test]
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public void Lint_NoLeanVsLeanComparison()
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{
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foreach (var path in AllYarnFiles())
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{
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var text = Read(path);
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Assert.IsFalse(
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LeanVsLean.IsMatch(text),
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$"{path}: comparing two $self_lean_* values against each other is forbidden " +
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"(no derived winner). Comparing one lean against a constant is fine.");
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}
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}
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[Test]
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public void Lint_ClueAndLeanWrites_NotSkillGated()
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{
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foreach (var path in AllYarnFiles())
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{
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var text = Read(path);
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var matches = NodeSplit.Matches(text);
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for (var i = 0; i < matches.Count; i++)
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{
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var start = matches[i].Index;
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var end = i + 1 < matches.Count ? matches[i + 1].Index : text.Length;
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var nodeBody = text.Substring(start, end - start);
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var title = matches[i].Groups[1].Value.Trim();
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var writesLeanOrFound =
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nodeBody.Contains("$self_lean_") || nodeBody.Contains("$found_");
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if (!writesLeanOrFound)
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{
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continue;
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}
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Assert.IsFalse(
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nodeBody.Contains("skill_rank("),
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$"{path} node '{title}': a node that writes $self_lean_* / $found_* " +
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"must not sit behind a skill_rank(...) guard.");
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}
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}
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}
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[Test]
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public void Lint_CommentaryNodes_NeverWriteLeanOrFound()
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{
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foreach (var path in AllYarnFiles())
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{
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var text = Read(path);
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var matches = NodeSplit.Matches(text);
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for (var i = 0; i < matches.Count; i++)
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{
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var title = matches[i].Groups[1].Value.Trim();
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if (!title.StartsWith("Commentary_", StringComparison.Ordinal))
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{
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continue;
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}
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var start = matches[i].Index;
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var end = i + 1 < matches.Count ? matches[i + 1].Index : text.Length;
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var nodeBody = text.Substring(start, end - start);
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Assert.IsFalse(
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nodeBody.Contains("$self_lean_") || nodeBody.Contains("$found_"),
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$"{path} node '{title}': Commentary_* nodes must not write lean or found flags " +
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"(ambient advocacy only; clue lines are scene-authored).");
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}
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}
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}
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}
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}
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