added a path to SC102 from SC101

This commit is contained in:
2026-08-16 13:52:48 +02:00
parent 6f2225f911
commit bea880a999
11 changed files with 318 additions and 28 deletions
@@ -8,27 +8,40 @@
// Each variation sets $went_inside so the calling scene knows the verdict.
title: Chair_Interaction
position: -334,-601
---
Narrator: An empty chair with a place card: {$player_name}.
-> Sit down.
<<set $sat_down_at_table = true>>
Narrator: You sit down between two very distinguished gentlemen.
<<if $spoke_to_chevalier_cassian_thal eq true and $spoke_to_bradford_kane eq true>>
<<detour SC101_Hook_Both_Chair_Interaction>>
<<elseif $spoke_to_chevalier_cassian_thal eq true and $spoke_to_bradford_kane eq false>>
<<detour SC101_Hook_Left_Not_Right_Chair_Interaction>>
<<elseif $spoke_to_chevalier_cassian_thal eq false and $spoke_to_bradford_kane eq true>>
<<detour SC101_Hook_Right_Not_Left_Chair_Interaction>>
<<elseif $spoke_to_chevalier_cassian_thal eq true and $spoke_to_bradford_kane eq true>>
<<detour SC101_Hook_Both_Chair_Interaction>>
<<else>>
<<detour SC101_Hook_First_Sitting_Chair_Interaction>>
<<endif>>
<<detour SC101_Hook_Sitting_Chair_Interaction>>
-> Not yet.
<<enter_environment>>
<<enter_environment>>
===
title: SC101_Hook_Sitting_Chair_Interaction
position: -328,-360
---
Narrator: You sit down between two very distinguished gentlemen.
<<if $spoke_to_chevalier_cassian_thal eq true and $spoke_to_bradford_kane eq true>>
<<detour SC101_Hook_Both_Chair_Interaction>>
<<detour SC101_Hook_Sitting_Chair_Interaction>>
<<elseif $spoke_to_chevalier_cassian_thal eq true and $spoke_to_bradford_kane eq false>>
<<detour SC101_Hook_Left_Not_Right_Chair_Interaction>>
<<detour SC101_Hook_Sitting_Chair_Interaction>>
<<elseif $spoke_to_chevalier_cassian_thal eq false and $spoke_to_bradford_kane eq true>>
<<detour SC101_Hook_Right_Not_Left_Chair_Interaction>>
<<detour SC101_Hook_Sitting_Chair_Interaction>>
<<elseif $spoke_to_chevalier_cassian_thal eq true and $spoke_to_bradford_kane eq true>>
<<detour SC101_Hook_Both_Chair_Interaction>>
<<detour SC101_Hook_Sitting_Chair_Interaction>>
<<else>>
<<detour SC101_Hook_First_Sitting_Chair_Interaction>>
<<detour SC101_Hook_Sitting_Chair_Interaction>>
<<endif>>
===
title: SC101_Hook_First_Sitting_Chair_Interaction
position: -320,-51
---
-> Look at the details of the place card.
<<detour SC101_Hook_Place_Card_Chair_Interaction>>
@@ -36,9 +49,12 @@ title: SC101_Hook_First_Sitting_Chair_Interaction
<<detour Chevalier_Cassian_Thal_Talk>>
-> Introduce yourself to the gentleman on your right.
<<detour Bradford_Kane_Talk>>
-> Stand up.
<<enter_environment>>
===
title: SC101_Hook_Left_Not_Right_Chair_Interaction
position: -95,-48
---
-> Look at the details of the place card.
<<detour SC101_Hook_Place_Card_Chair_Interaction>>
@@ -46,9 +62,12 @@ title: SC101_Hook_Left_Not_Right_Chair_Interaction
<<detour Chevalier_Cassian_Thal_Talk>>
-> Introduce yourself to the gentleman on your right.
<<detour Bradford_Kane_Talk>>
-> Stand up.
<<enter_environment>>
===
title: SC101_Hook_Right_Not_Left_Chair_Interaction
position: 134,-32
---
-> Look at the details of the place card.
<<detour SC101_Hook_Place_Card_Chair_Interaction>>
@@ -56,9 +75,12 @@ title: SC101_Hook_Right_Not_Left_Chair_Interaction
<<detour Chevalier_Cassian_Thal_Talk>>
-> Talk to Bradford Kane.
<<detour Bradford_Kane_Talk>>
-> Stand up.
<<enter_environment>>
===
title: SC101_Hook_Both_Chair_Interaction
position: 363,-36
---
-> Look at the details of the place card.
<<detour SC101_Hook_Place_Card_Chair_Interaction>>
@@ -66,9 +88,12 @@ title: SC101_Hook_Both_Chair_Interaction
<<detour Chevalier_Cassian_Thal_Talk>>
-> Talk to Bradford Kane.
<<detour Bradford_Kane_Talk>>
-> Stand up.
<<enter_environment>>
===
title: SC101_Hook_Place_Card_Chair_Interaction
position: -296,331
---
Narrator: You take the place card and take a look.
<<check provenance Hard>>