implemented SC-101

This commit is contained in:
2026-08-15 13:45:07 +02:00
parent 57bc10ba79
commit e5f41bde07
3 changed files with 33 additions and 26 deletions
@@ -1,10 +1,10 @@
// The door. Scene files stay thin: they set the stage, detour into character
// nodes for the actual talking, then branch on the outcome.
//
// `Start` is the DialogueRunner's entry node (set on the Dialogue System
// prefab), so this is where the game begins.
// Reached from SC-101's exit placeholder (TODO(SC101-EXIT)). The game's
// DialogueRunner entry is `Start` in Scenes/SC101.yarn.
title: Start
title: Entrance_Door
---
Narrator: Neon bleeds across wet asphalt. The queue hasn't moved in ten minutes.
<<detour Bouncer_Talk>>