Commit Graph
2 Commits
Author SHA1 Message Date
lennartandClaude Opus 5 4f97fc704c check in the DialogueTest scene and add it to the build settings
This is the scene the camera rig, UI layer, player control, and dialogue work in
the preceding commits were built against: 14 roots covering Room_101, the
Dialogue and Skill systems, the three UI canvases, the Cinemachine brain and
camera, the reveal volume, navigation, and the camera anchor.

Committed as-is, in binary, deliberately. The file is a valid Unity scene and
opens intact, but it is serialized as binary while the project is set to Force
Text, so it is not diffable or mergeable. Converting it needs the Asset
Serialization setting to be re-applied from the Editor UI, which cannot be done
from a batch-mode run — the setter does not trigger a reserialize pass. Checking
it in binary is strictly better than leaving days of scene wiring untracked;
the conversion is a follow-up, tracked in docs/restructure-plan.md.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-25 19:09:52 +02:00
lennart 8776a09c3a initial commit 2026-08-14 13:13:17 +02:00