// Scratch node for verifying the skill-check plumbing. Not part of the story. // Point DialogueRunner.startNode at "Debug_SkillCheck" to run it, then set it // back to "Start" when you're done. title: Debug_SkillCheck --- Narrator: Skill check harness. <> <> Narrator: Passed. Rolled {$check_roll}, total {$check_total} against DC {$check_dc}. <> Narrator: Failed. Rolled {$check_roll}, total {$check_total} against DC {$check_dc}. <> // Explicit numeric DC plus a situational modifier. <> Narrator: Deduction came out {$check_degree}. // Deliberate typo: should log an error and continue, not deadlock. <> Narrator: Survived the bad skill id. ===