{ "name": "com.unity.probuilder", "displayName": "ProBuilder", "version": "6.1.2", "unity": "6000.0", "description": "Build, edit, and texture custom geometry in Unity. Use ProBuilder for in-scene level design, prototyping, collision meshes, all with on-the-fly play-testing.\n\nAdvanced features include UV editing, vertex colors, parametric shapes, and texture blending. With ProBuilder's model export feature it's easy to tweak your levels in any external 3D modelling suite.", "keywords": [ "3d", "model", "mesh", "modeling", "geometry", "shape", "cube", "blender", "max", "maya", "fbx", "obj", "level", "design", "block", "greybox", "graybox", "whitebox", "prototype", "probuilder" ], "samples": [ { "displayName": "Editor Examples", "description": "Scripts demonstrating how to integrate new functionality into the ProBuilder editor window.", "path": "Samples~/Editor" }, { "displayName": "Runtime Examples", "description": "Scripts showing how to create and modify meshes at runtime.", "path": "Samples~/Runtime" } ], "dependencies": { "com.unity.shadergraph": "17.0.3", "com.unity.settings-manager": "1.0.3", "com.unity.modules.physics": "1.0.0", "com.unity.modules.imgui": "1.0.0" }, "relatedPackages": { "com.unity.probuilder.tests": "6.1.2" }, "_upm": { "changelog": "### Fixed\n\n- [UUM-144587] Fixed an bug where importing the package was breaking the scene view rendering and spamming the console with errors." }, "upmCi": { "footprint": "55f07f9fcaec09b2cceccbdd0632c6c146def401" }, "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.probuilder@6.1/manual/index.html", "repository": { "url": "https://github.com/Unity-Technologies/com.unity.probuilder.git", "type": "git", "revision": "f070d01a1ecb9e899ee09cbeb17f006b9dfcc8d4" }, "_fingerprint": "8be9724b23352f64b906f2ec71abb378236b23c9" }