// SC-101 — The Card at the Desk. Opening candidate hooks. // // Scene files stay thin: set the stage, <> into hook nodes, return. // // Evidence rule: each candidate gets exactly one of each evidence type — // object, testimony, document, intuition. Preserve that balance; do not // stack types so trust becomes an artifact of imbalance. // See Assets/Candidates/candidates.json. // // Discovery order: hooks are independently reachable in any order via // <> from the desk. Never <>-guard a hook on another hook having // fired, on any $self_lean_*, or on skill_rank(...). Never make a hook only // reachable as fall-through from another. // // Passive pattern (clue-bearing): // one voice per hook, from the candidate's attached pair; // the line is that character's argument, never a report; // exactly one $self_lean_* write; set $found_ alongside it. // // Four-voice exception: this opening uses four voice introductions (one per // pair) against the writing handbook's "cap introductions at three voices" // rule. Deliberate and for SC-101 only — do not "correct" it down to three, // and do not copy it as a new precedent elsewhere. // // Body stays neutral on purpose: no lean, no candidate attachment. title: SC101_Desk --- <> <> Narrator: A desk under a single lamp. The card is face-down. Your hands already know where the corners are. -> Made Asset hook <> <> -> Journalist hook <> <> -> Inheritor hook <> <> -> Neutral hook <> <> -> Leave the desk Narrator: You leave the card where it is. The lamp keeps the shape of your hands on the blotter. === title: SC101_Hook_MadeAsset --- CONFLUENCE: You don't turn it over. You don't have to. The stock, the margin, the way the emboss catches — one, two, three, and three is the one. Which means somebody trained you for a card like this. <> <> === title: SC101_Hook_Journalist --- FACEWORK: Your throat tightens before you decide what the card is. Not curiosity. Recognition of a person you haven't named yet. That reaction is wrong for a story. It's right for a meeting. <> <> === title: SC101_Hook_Inheritor --- STANDING ORDER: You straighten the card so its top edge is parallel to the desk's. Nobody taught you that. You correct it anyway. The rule is older than you are, and it still applies. <> <> === title: SC101_Hook_Neutral --- HOUSE POUR: The lamp is warm enough. Your mouth is dry. Neither of those is information about who you are — only about how long you've been standing here. ===