// Everything the bartender ever says. // // These nodes share a title, which makes them a node group. Callers just // `<>` and Yarn runs the most specific variation whose // `when:` conditions pass. Adding a new variation later means adding a node, // not editing a growing <> chain. // // Each variation sets $went_inside so the calling scene knows the verdict. title: Bartender_Talk --- <> <> Bartender: Ah, still hazy? A drink? <> Bartender: Ah, {$player_alias}. A drink? <> -> Yes, please. <> -> No, I have questions. <> <> <> Bartender: Ah, {$player_alias}, back again? Narrator: What does he mean? "Back again?" -> Back? I have never been here. <> Narrator: The bartender squints with a critical look. FACEWORK: He will tell on you. This is the face of a man who is not only here to tend the bar, but to watch, to observe. And to report back to his masters. Bartender: I could have sworn you are {$player_alias}, weren't you with Mr. Doss a few days ago? <> Narrator: Mr. Doss? PROVENANCE: Mr. Doss. We need to find him, appraise him, document our findings, file them, cross-reference them ... <> CONFLUENCE: There he is again: Mr. Doss. <> <> Bartender: What can I get ya? -> What can you recommend? <> -> Yes. I'll take the usual. Narrator: The bartender doesn't even flinch, while taking ingredients from the bar. PROVENANCE: We cannot remember these substances. AMNESTY: Is this really our favorite drink? <> <> -> I am, and I have a few questions. <> <> <> === title: SC101_Hook_Drink_Bartender_Talk --- Bartender: One Estate coming right up. <> Narrator: He puts another amber drink before you. <> <> Narrator: He puts a deep amber drink before you. HOUSE POUR: It smells like old wood, oak, which went sour with age, like a library shelf that's been rained on once and dried wrong. Narrator: You take a sip. HOUSE POUR: Deceptively soft. Brown sugar, a little burnt. Vanilla that's actually oak-tannin doing an impression of vanilla. <> AMNESTY: Is that the taste of our favorite drink? I cannot remember ... -> Yes, it is! <> <> HOUSE POUR: Long, dry, faintly bitter - gentian root or scorched citrus pith - and it doesn't fade so much as recede, like it's waiting to be poured again. <> HOUSE POUR: Long and dry, it recedes again. <> -> I don't think so. <> <> HOUSE POUR: Bitter, at the end. Like it's waiting to be poured again. <> HOUSE POUR: Still bitter. <> === title: SC101_Hook_Questions_Bartender_Talk --- Bartender: Sure, what do you want to know? -> Question 1 Bartender: Answer 1 <> -> Question 2 Bartender: Answer 2 <> -> Nothing. Bartender: Alright. ===