Files
nightclub-arcadia/NightclubArcadia/Packages/com.unity.probuilder/AssetIdRemapUtility/Editor/AssemblyInfo.cs
T

5 lines
162 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.ProBuilder.Editor")]
[assembly: InternalsVisibleTo("Unity.ProBuilder.Debug.Editor")]