renormalize line endings to LF

Mechanical consequence of the .gitattributes in the previous commit, done in one
deliberate pass rather than left to trickle out as surprise diffs whenever
someone next touches a vendored file.

74 files, all CRLF -> LF, 71 of them in StarterAssets. `git diff -w` over this
commit is empty: nothing but line endings changed. DialogueTest.unity is
correctly untouched, being marked binary.

Co-Authored-By: Claude Opus 5 <[email protected]>
This commit is contained in:
2026-08-25 20:28:07 +02:00
co-authored by Claude Opus 5
parent 382f6c7f63
commit 2b35d3f754
74 changed files with 13951 additions and 13951 deletions
+8 -8
View File
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 3397cd14c28cccf47b097769f7817a19
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 3397cd14c28cccf47b097769f7817a19
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 8d8da06649314d7498296c53b4a0a77a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 8d8da06649314d7498296c53b4a0a77a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: bc688fc4c70b02044b054f994d6e36e6
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: bc688fc4c70b02044b054f994d6e36e6
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 62e09e1e4aed9424ba218499f11ea644
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 62e09e1e4aed9424ba218499f11ea644
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: a725de072e7eb4d449d782a7c86fd0bf
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: a725de072e7eb4d449d782a7c86fd0bf
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: a5810db7e2f75fd4281a8ace4949bec8
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: a5810db7e2f75fd4281a8ace4949bec8
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,84 +1,84 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: SkyboxLite
m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _SUNDISK_HIGH_QUALITY
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AtmosphereThickness: 1.05
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Exposure: 0.98
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SunDisk: 2
- _SunSize: 0.103
- _SunSizeConvergence: 5.35
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _GroundColor: {r: 0.08627451, g: 0.08235294, b: 0.08235294, a: 1}
- _SkyTint: {r: 0.8490566, g: 0.6121904, b: 0.2963688, a: 1}
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: SkyboxLite
m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _SUNDISK_HIGH_QUALITY
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AtmosphereThickness: 1.05
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Exposure: 0.98
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SunDisk: 2
- _SunSize: 0.103
- _SunSizeConvergence: 5.35
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _GroundColor: {r: 0.08627451, g: 0.08235294, b: 0.08235294, a: 1}
- _SkyTint: {r: 0.8490566, g: 0.6121904, b: 0.2963688, a: 1}
@@ -1,85 +1,85 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: SkyboxLiteWarm
m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _SUNDISK_HIGH_QUALITY
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AtmosphereThickness: 0.5
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Exposure: 0.7
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SunDisk: 2
- _SunSize: 0.05
- _SunSizeConvergence: 3.5
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _GroundColor: {r: 0.08627451, g: 0.08235294, b: 0.08235294, a: 1}
- _SkyTint: {r: 0.8820755, g: 1, b: 0.9987828, a: 1}
m_BuildTextureStacks: []
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: SkyboxLiteWarm
m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _SUNDISK_HIGH_QUALITY
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AtmosphereThickness: 0.5
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Exposure: 0.7
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SunDisk: 2
- _SunSize: 0.05
- _SunSizeConvergence: 3.5
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _GroundColor: {r: 0.08627451, g: 0.08235294, b: 0.08235294, a: 1}
- _SkyTint: {r: 0.8820755, g: 1, b: 0.9987828, a: 1}
m_BuildTextureStacks: []
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: ed5cc06472bb24d419458b6ece5b79eb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: ed5cc06472bb24d419458b6ece5b79eb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 93bb3603ed019014a98e7c62df54135e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 93bb3603ed019014a98e7c62df54135e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,97 +1,97 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &899428459418414007
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8718778828885884488}
- component: {fileID: 3418225732042694151}
- component: {fileID: 4043535580645081189}
- component: {fileID: 6023149417776915991}
m_Layer: 0
m_Name: Box_100x100x100_Prefab
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 73
m_IsActive: 1
--- !u!4 &8718778828885884488
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 899428459418414007}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3418225732042694151
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 899428459418414007}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4043535580645081189
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 899428459418414007}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 7ab977a21c92388468ee65ad1c0e5a78, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &6023149417776915991
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 899428459418414007}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &899428459418414007
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8718778828885884488}
- component: {fileID: 3418225732042694151}
- component: {fileID: 4043535580645081189}
- component: {fileID: 6023149417776915991}
m_Layer: 0
m_Name: Box_100x100x100_Prefab
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 73
m_IsActive: 1
--- !u!4 &8718778828885884488
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 899428459418414007}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3418225732042694151
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 899428459418414007}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4043535580645081189
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 899428459418414007}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 7ab977a21c92388468ee65ad1c0e5a78, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &6023149417776915991
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 899428459418414007}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
@@ -1,97 +1,97 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3051928965768018776
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2382810566493446626}
- component: {fileID: 1638934234086026823}
- component: {fileID: 3556257425134475917}
- component: {fileID: 5689917692814982442}
m_Layer: 0
m_Name: Box_350x200x250_Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 73
m_IsActive: 1
--- !u!4 &2382810566493446626
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3051928965768018776}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1638934234086026823
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3051928965768018776}
m_Mesh: {fileID: 7535803439391131454, guid: c6a55ba99e9e99d41b7eef123e311a43, type: 3}
--- !u!23 &3556257425134475917
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3051928965768018776}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 7ab977a21c92388468ee65ad1c0e5a78, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &5689917692814982442
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3051928965768018776}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 3.4872339, y: 2.5007026, z: 2.0028448}
m_Center: {x: 0, y: 0, z: 0.9989877}
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3051928965768018776
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2382810566493446626}
- component: {fileID: 1638934234086026823}
- component: {fileID: 3556257425134475917}
- component: {fileID: 5689917692814982442}
m_Layer: 0
m_Name: Box_350x200x250_Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 73
m_IsActive: 1
--- !u!4 &2382810566493446626
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3051928965768018776}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1638934234086026823
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3051928965768018776}
m_Mesh: {fileID: 7535803439391131454, guid: c6a55ba99e9e99d41b7eef123e311a43, type: 3}
--- !u!23 &3556257425134475917
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3051928965768018776}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 7ab977a21c92388468ee65ad1c0e5a78, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &5689917692814982442
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3051928965768018776}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 3.4872339, y: 2.5007026, z: 2.0028448}
m_Center: {x: 0, y: 0, z: 0.9989877}
@@ -1,97 +1,97 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2765075023489016845
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3248315488105561783}
- component: {fileID: 1926289588026962194}
- component: {fileID: 4422386835124225496}
- component: {fileID: 3620356314442491057}
m_Layer: 0
m_Name: Box_350x300x250_Prefab
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 73
m_IsActive: 1
--- !u!4 &3248315488105561783
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2765075023489016845}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1926289588026962194
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2765075023489016845}
m_Mesh: {fileID: 7718662893383318277, guid: d2f0da3998423f44594868ffed55c3e6, type: 3}
--- !u!23 &4422386835124225496
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2765075023489016845}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 7ab977a21c92388468ee65ad1c0e5a78, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &3620356314442491057
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2765075023489016845}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 3.500001, y: 2.500001, z: 3.0000012}
m_Center: {x: 0.00000015288805, y: -0.00000008607952, z: 1.5000004}
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2765075023489016845
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3248315488105561783}
- component: {fileID: 1926289588026962194}
- component: {fileID: 4422386835124225496}
- component: {fileID: 3620356314442491057}
m_Layer: 0
m_Name: Box_350x300x250_Prefab
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 73
m_IsActive: 1
--- !u!4 &3248315488105561783
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2765075023489016845}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1926289588026962194
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2765075023489016845}
m_Mesh: {fileID: 7718662893383318277, guid: d2f0da3998423f44594868ffed55c3e6, type: 3}
--- !u!23 &4422386835124225496
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2765075023489016845}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 7ab977a21c92388468ee65ad1c0e5a78, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &3620356314442491057
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2765075023489016845}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 3.500001, y: 2.500001, z: 3.0000012}
m_Center: {x: 0.00000015288805, y: -0.00000008607952, z: 1.5000004}
File diff suppressed because it is too large Load Diff
@@ -1,98 +1,98 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8924170145835402666
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8111781018561290000}
- component: {fileID: 5133274882688487605}
- component: {fileID: 6978882906433643647}
- component: {fileID: 894093325933845257}
m_Layer: 0
m_Name: Ramp_Prefab
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 73
m_IsActive: 1
--- !u!4 &8111781018561290000
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8924170145835402666}
m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5133274882688487605
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8924170145835402666}
m_Mesh: {fileID: -8512782951310809723, guid: 426a2785f8a940049aac2c246661cf09, type: 3}
--- !u!23 &6978882906433643647
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8924170145835402666}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dbf898c9f9c4a2d46aa6336e23caeb61, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &894093325933845257
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8924170145835402666}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: -8512782951310809723, guid: 426a2785f8a940049aac2c246661cf09, type: 3}
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8924170145835402666
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8111781018561290000}
- component: {fileID: 5133274882688487605}
- component: {fileID: 6978882906433643647}
- component: {fileID: 894093325933845257}
m_Layer: 0
m_Name: Ramp_Prefab
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 73
m_IsActive: 1
--- !u!4 &8111781018561290000
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8924170145835402666}
m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5133274882688487605
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8924170145835402666}
m_Mesh: {fileID: -8512782951310809723, guid: 426a2785f8a940049aac2c246661cf09, type: 3}
--- !u!23 &6978882906433643647
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8924170145835402666}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dbf898c9f9c4a2d46aa6336e23caeb61, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &894093325933845257
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8924170145835402666}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: -8512782951310809723, guid: 426a2785f8a940049aac2c246661cf09, type: 3}
@@ -1,98 +1,98 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1335415992372505392
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1856478557988811146}
- component: {fileID: 3345139869004496431}
- component: {fileID: 686981140955957989}
- component: {fileID: 4055211063494181534}
m_Layer: 0
m_Name: Stairs_200x100x200_Prefab
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1856478557988811146
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1335415992372505392}
m_LocalRotation: {x: -0, y: 0.0000014603138, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3345139869004496431
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1335415992372505392}
m_Mesh: {fileID: 5495454633994339055, guid: fce3bf5a5b603db45ab0048fb6ab44df, type: 3}
--- !u!23 &686981140955957989
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1335415992372505392}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dbf898c9f9c4a2d46aa6336e23caeb61, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &4055211063494181534
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1335415992372505392}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: -1974449766878446227, guid: fce3bf5a5b603db45ab0048fb6ab44df, type: 3}
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1335415992372505392
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1856478557988811146}
- component: {fileID: 3345139869004496431}
- component: {fileID: 686981140955957989}
- component: {fileID: 4055211063494181534}
m_Layer: 0
m_Name: Stairs_200x100x200_Prefab
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1856478557988811146
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1335415992372505392}
m_LocalRotation: {x: -0, y: 0.0000014603138, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3345139869004496431
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1335415992372505392}
m_Mesh: {fileID: 5495454633994339055, guid: fce3bf5a5b603db45ab0048fb6ab44df, type: 3}
--- !u!23 &686981140955957989
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1335415992372505392}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dbf898c9f9c4a2d46aa6336e23caeb61, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &4055211063494181534
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1335415992372505392}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: -1974449766878446227, guid: fce3bf5a5b603db45ab0048fb6ab44df, type: 3}
@@ -1,98 +1,98 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7561066613761435406
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8642225304373351647}
- component: {fileID: 5575280121017685403}
- component: {fileID: 6264060208083866756}
- component: {fileID: 8022073721471710236}
m_Layer: 0
m_Name: Stairs_650_400_300_Prefab
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 73
m_IsActive: 1
--- !u!4 &8642225304373351647
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7561066613761435406}
m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 8.665093, y: 2.1527317, z: 16.125418}
m_LocalScale: {x: 1, y: 1.003, z: 0.9774802}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5575280121017685403
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7561066613761435406}
m_Mesh: {fileID: 5495454633994339055, guid: 7e0223e1d3e1733499accfa5ebffb67e, type: 3}
--- !u!23 &6264060208083866756
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7561066613761435406}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dbf898c9f9c4a2d46aa6336e23caeb61, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &8022073721471710236
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7561066613761435406}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: -1974449766878446227, guid: 7e0223e1d3e1733499accfa5ebffb67e, type: 3}
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7561066613761435406
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8642225304373351647}
- component: {fileID: 5575280121017685403}
- component: {fileID: 6264060208083866756}
- component: {fileID: 8022073721471710236}
m_Layer: 0
m_Name: Stairs_650_400_300_Prefab
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 73
m_IsActive: 1
--- !u!4 &8642225304373351647
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7561066613761435406}
m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 8.665093, y: 2.1527317, z: 16.125418}
m_LocalScale: {x: 1, y: 1.003, z: 0.9774802}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5575280121017685403
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7561066613761435406}
m_Mesh: {fileID: 5495454633994339055, guid: 7e0223e1d3e1733499accfa5ebffb67e, type: 3}
--- !u!23 &6264060208083866756
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7561066613761435406}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dbf898c9f9c4a2d46aa6336e23caeb61, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &8022073721471710236
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7561066613761435406}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: -1974449766878446227, guid: 7e0223e1d3e1733499accfa5ebffb67e, type: 3}
File diff suppressed because it is too large Load Diff
@@ -1,125 +1,125 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1604908963751126680
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2093637950428003362}
- component: {fileID: 3071950872142852999}
- component: {fileID: 956227959320364877}
- component: {fileID: 4985949235297978144}
- component: {fileID: 8456313914433245678}
- component: {fileID: 1138964657491743937}
m_Layer: 0
m_Name: Tunnel_Prefab
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 73
m_IsActive: 1
--- !u!4 &2093637950428003362
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1604908963751126680}
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 0}
--- !u!33 &3071950872142852999
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1604908963751126680}
m_Mesh: {fileID: 5060444177187149915, guid: f712806514868e54699156ec05dcb749, type: 3}
--- !u!23 &956227959320364877
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1604908963751126680}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 7ab977a21c92388468ee65ad1c0e5a78, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &4985949235297978144
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1604908963751126680}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 2.502674, y: 6.0000024, z: 0.258326}
m_Center: {x: 0, y: 5.4121983e-15, z: 2.3808491}
--- !u!65 &8456313914433245678
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1604908963751126680}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.2527809, y: 6.0000024, z: 2.2399507}
m_Center: {x: -1.1249466, y: 1.7786642e-15, z: 1.1251621}
--- !u!65 &1138964657491743937
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1604908963751126680}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.26525307, y: 6.0000024, z: 2.256102}
m_Center: {x: 1.1187105, y: 1.893427e-15, z: 1.1332378}
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1604908963751126680
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2093637950428003362}
- component: {fileID: 3071950872142852999}
- component: {fileID: 956227959320364877}
- component: {fileID: 4985949235297978144}
- component: {fileID: 8456313914433245678}
- component: {fileID: 1138964657491743937}
m_Layer: 0
m_Name: Tunnel_Prefab
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 73
m_IsActive: 1
--- !u!4 &2093637950428003362
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1604908963751126680}
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 0}
--- !u!33 &3071950872142852999
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1604908963751126680}
m_Mesh: {fileID: 5060444177187149915, guid: f712806514868e54699156ec05dcb749, type: 3}
--- !u!23 &956227959320364877
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1604908963751126680}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 7ab977a21c92388468ee65ad1c0e5a78, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &4985949235297978144
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1604908963751126680}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 2.502674, y: 6.0000024, z: 0.258326}
m_Center: {x: 0, y: 5.4121983e-15, z: 2.3808491}
--- !u!65 &8456313914433245678
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1604908963751126680}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.2527809, y: 6.0000024, z: 2.2399507}
m_Center: {x: -1.1249466, y: 1.7786642e-15, z: 1.1251621}
--- !u!65 &1138964657491743937
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1604908963751126680}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.26525307, y: 6.0000024, z: 2.256102}
m_Center: {x: 1.1187105, y: 1.893427e-15, z: 1.1332378}
@@ -1,111 +1,111 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7993119983977949264
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7324705577624711914}
- component: {fileID: 5911343394670230863}
- component: {fileID: 8497650616581704069}
- component: {fileID: 9105854698657379725}
- component: {fileID: 1277700310800588604}
m_Layer: 0
m_Name: Wall_Prefab
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 73
m_IsActive: 1
--- !u!4 &7324705577624711914
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7993119983977949264}
m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5911343394670230863
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7993119983977949264}
m_Mesh: {fileID: 6352809919239313146, guid: ff02a0a00ab750f48b09459b1cafd1b8, type: 3}
--- !u!23 &8497650616581704069
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7993119983977949264}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dbf898c9f9c4a2d46aa6336e23caeb61, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &9105854698657379725
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7993119983977949264}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25, y: 1.0095696, z: 2.9958286}
m_Center: {x: 0, y: 0.5047848, z: 1.5020857}
--- !u!65 &1277700310800588604
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7993119983977949264}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25, y: 2.0055175, z: 3.000146}
m_Center: {x: 0, y: 1.0027587, z: -1.499927}
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7993119983977949264
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7324705577624711914}
- component: {fileID: 5911343394670230863}
- component: {fileID: 8497650616581704069}
- component: {fileID: 9105854698657379725}
- component: {fileID: 1277700310800588604}
m_Layer: 0
m_Name: Wall_Prefab
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 73
m_IsActive: 1
--- !u!4 &7324705577624711914
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7993119983977949264}
m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5911343394670230863
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7993119983977949264}
m_Mesh: {fileID: 6352809919239313146, guid: ff02a0a00ab750f48b09459b1cafd1b8, type: 3}
--- !u!23 &8497650616581704069
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7993119983977949264}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dbf898c9f9c4a2d46aa6336e23caeb61, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &9105854698657379725
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7993119983977949264}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25, y: 1.0095696, z: 2.9958286}
m_Center: {x: 0, y: 0.5047848, z: 1.5020857}
--- !u!65 &1277700310800588604
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7993119983977949264}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25, y: 2.0055175, z: 3.000146}
m_Center: {x: 0, y: 1.0027587, z: -1.499927}
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 4d9eba5f689533f4196b93e67348ada3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 4d9eba5f689533f4196b93e67348ada3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,64 +1,64 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
m_Name: StarterAssetsURPRenderer
m_EditorClassIdentifier:
debugShaders:
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3}
probeVolumeResources:
probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae, type: 3}
probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607, type: 3}
probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664, type: 3}
probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7, type: 3}
probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe, type: 3}
probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e, type: 3}
m_RendererFeatures: []
m_RendererFeatureMap:
m_UseNativeRenderPass: 0
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2}
shaders:
blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
screenSpaceShadowPS: {fileID: 0}
samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3}
fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
fallbackLoadingPS: {fileID: 4800000, guid: 7f888aff2ac86494babad1c2c5daeee2, type: 3}
materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
coreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3}
coreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3}
blitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3}
cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf, type: 3}
objectMotionVector: {fileID: 4800000, guid: 7b3ede40266cd49a395def176e1bc486, type: 3}
m_AssetVersion: 2
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0
stencilCompareFunction: 8
passOperation: 2
failOperation: 0
zFailOperation: 0
m_ShadowTransparentReceive: 1
m_RenderingMode: 0
m_DepthPrimingMode: 0
m_CopyDepthMode: 0
m_AccurateGbufferNormals: 0
m_IntermediateTextureMode: 1
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
m_Name: StarterAssetsURPRenderer
m_EditorClassIdentifier:
debugShaders:
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3}
probeVolumeResources:
probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae, type: 3}
probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607, type: 3}
probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664, type: 3}
probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7, type: 3}
probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe, type: 3}
probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e, type: 3}
m_RendererFeatures: []
m_RendererFeatureMap:
m_UseNativeRenderPass: 0
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2}
shaders:
blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
screenSpaceShadowPS: {fileID: 0}
samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3}
fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
fallbackLoadingPS: {fileID: 4800000, guid: 7f888aff2ac86494babad1c2c5daeee2, type: 3}
materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
coreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3}
coreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3}
blitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3}
cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf, type: 3}
objectMotionVector: {fileID: 4800000, guid: 7b3ede40266cd49a395def176e1bc486, type: 3}
m_AssetVersion: 2
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0
stencilCompareFunction: 8
passOperation: 2
failOperation: 0
zFailOperation: 0
m_ShadowTransparentReceive: 1
m_RenderingMode: 0
m_DepthPrimingMode: 0
m_CopyDepthMode: 0
m_AccurateGbufferNormals: 0
m_IntermediateTextureMode: 1
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 48c9acd554a28814b922162e3fa889b0
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 48c9acd554a28814b922162e3fa889b0
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,387 +1,387 @@
{
"name": "StarterAssets",
"maps": [
{
"name": "Player",
"id": "f62a4b92-ef5e-4175-8f4c-c9075429d32c",
"actions": [
{
"name": "Move",
"type": "Value",
"id": "6bc1aaf4-b110-4ff7-891e-5b9fe6f32c4d",
"expectedControlType": "Vector2",
"processors": "",
"interactions": ""
},
{
"name": "Look",
"type": "Value",
"id": "2690c379-f54d-45be-a724-414123833eb4",
"expectedControlType": "Vector2",
"processors": "",
"interactions": ""
},
{
"name": "Jump",
"type": "Button",
"id": "8c4abdf8-4099-493a-aa1a-129acec7c3df",
"expectedControlType": "Button",
"processors": "",
"interactions": ""
},
{
"name": "Sprint",
"type": "PassThrough",
"id": "980e881e-182c-404c-8cbf-3d09fdb48fef",
"expectedControlType": "",
"processors": "",
"interactions": ""
},
{
"name": "Menu",
"type": "Button",
"id": "e81d9782-4d9d-4a8b-b5a3-bc2f31e1cdcc",
"expectedControlType": "Button",
"processors": "",
"interactions": ""
},
{
"name": "Point",
"type": "PassThrough",
"id": "a1b2c3d4-e5f6-7890-abcd-ef1234567890",
"expectedControlType": "Vector2",
"processors": "",
"interactions": ""
},
{
"name": "Click",
"type": "Button",
"id": "b2c3d4e5-f6a7-8901-bcde-f12345678901",
"expectedControlType": "Button",
"processors": "",
"interactions": ""
},
{
"name": "CameraPan",
"type": "Button",
"id": "c3d4e5f6-a7b8-9012-cdef-123456789012",
"expectedControlType": "Button",
"processors": "",
"interactions": ""
},
{
"name": "PointerDelta",
"type": "PassThrough",
"id": "d4e5f6a7-b8c9-0123-def0-234567890123",
"expectedControlType": "Vector2",
"processors": "",
"interactions": ""
}
],
"bindings": [
{
"name": "WASD",
"id": "b7594ddb-26c9-4ba2-bd5a-901468929edc",
"path": "2DVector(mode=1)",
"interactions": "",
"processors": "",
"groups": "",
"action": "Move",
"isComposite": true,
"isPartOfComposite": false
},
{
"name": "up",
"id": "2063a8b5-6a45-43de-851b-65f3d46e7b58",
"path": "<Keyboard>/w",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "down",
"id": "64e4d037-32e1-4fb9-80e4-fc7330404dfe",
"path": "<Keyboard>/s",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "left",
"id": "0fce8b11-5eab-4e4e-a741-b732e7b20873",
"path": "<Keyboard>/a",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "right",
"id": "7bdda0d6-57a8-47c8-8238-8aecf3110e47",
"path": "<Keyboard>/d",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "up",
"id": "bb94b405-58d3-4998-8535-d705c1218a98",
"path": "<Keyboard>/upArrow",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "down",
"id": "929d9071-7dd0-4368-9743-6793bb98087e",
"path": "<Keyboard>/downArrow",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "left",
"id": "28abadba-06ff-4d37-bb70-af2f1e35a3b9",
"path": "<Keyboard>/leftArrow",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "right",
"id": "45f115b6-9b4f-4ba8-b500-b94c93bf7d7e",
"path": "<Keyboard>/rightArrow",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "",
"id": "e2f9aa65-db06-4c5b-a2e9-41bc8acb9517",
"path": "<Gamepad>/leftStick",
"interactions": "",
"processors": "StickDeadzone",
"groups": "Gamepad",
"action": "Move",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "ed66cbff-2900-4a62-8896-696503cfcd31",
"path": "<Pointer>/delta",
"interactions": "",
"processors": "InvertVector2(invertX=false),ScaleVector2(x=0.05,y=0.05)",
"groups": "KeyboardMouse",
"action": "Look",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "d1d171b6-19d8-47a6-ba3a-71b6a8e7b3c0",
"path": "<Gamepad>/rightStick",
"interactions": "",
"processors": "InvertVector2(invertX=false),StickDeadzone,ScaleVector2(x=300,y=300)",
"groups": "Gamepad",
"action": "Look",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "1bd55a0b-761e-4ae4-89ae-8ec127e08a29",
"path": "<Keyboard>/space",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Jump",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "9f973413-5e27-4239-acee-38c4a63feeba",
"path": "<Gamepad>/buttonSouth",
"interactions": "",
"processors": "",
"groups": "Gamepad",
"action": "Jump",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "dc65b89f-9bd3-43fb-92af-d0d87ba5faa4",
"path": "<Keyboard>/leftShift",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Sprint",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "c8fcd86e-dcfd-4f88-8e93-b638cdbf3320",
"path": "<Gamepad>/leftTrigger",
"interactions": "",
"processors": "",
"groups": "Gamepad",
"action": "Sprint",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "0f5e00e8-de3a-454f-8338-4348e69ac91a",
"path": "<Keyboard>/tab",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Menu",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "8533b9e3-7efc-442a-9d07-8fe1b29a3bf0",
"path": "<Gamepad>/start",
"interactions": "",
"processors": "",
"groups": "Gamepad",
"action": "Menu",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "e5f6a7b8-c9d0-1234-ef01-345678901234",
"path": "<Mouse>/position",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Point",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "f6a7b8c9-d0e1-2345-f012-456789012345",
"path": "<Mouse>/leftButton",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Click",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "a7b8c9d0-e1f2-3456-0123-567890123456",
"path": "<Mouse>/middleButton",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "CameraPan",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "b8c9d0e1-f2a3-4567-1234-678901234567",
"path": "<Mouse>/rightButton",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "CameraPan",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "c9d0e1f2-a3b4-5678-2345-789012345678",
"path": "<Mouse>/delta",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "PointerDelta",
"isComposite": false,
"isPartOfComposite": false
}
]
}
],
"controlSchemes": [
{
"name": "KeyboardMouse",
"bindingGroup": "KeyboardMouse",
"devices": [
{
"devicePath": "<Keyboard>",
"isOptional": false,
"isOR": false
},
{
"devicePath": "<Mouse>",
"isOptional": false,
"isOR": false
}
]
},
{
"name": "Gamepad",
"bindingGroup": "Gamepad",
"devices": [
{
"devicePath": "<Gamepad>",
"isOptional": true,
"isOR": false
},
{
"devicePath": "<XInputController>",
"isOptional": true,
"isOR": false
},
{
"devicePath": "<DualShockGamepad>",
"isOptional": true,
"isOR": false
}
]
},
{
"name": "Xbox Controller",
"bindingGroup": "Xbox Controller",
"devices": []
},
{
"name": "PS4 Controller",
"bindingGroup": "PS4 Controller",
"devices": []
}
]
{
"name": "StarterAssets",
"maps": [
{
"name": "Player",
"id": "f62a4b92-ef5e-4175-8f4c-c9075429d32c",
"actions": [
{
"name": "Move",
"type": "Value",
"id": "6bc1aaf4-b110-4ff7-891e-5b9fe6f32c4d",
"expectedControlType": "Vector2",
"processors": "",
"interactions": ""
},
{
"name": "Look",
"type": "Value",
"id": "2690c379-f54d-45be-a724-414123833eb4",
"expectedControlType": "Vector2",
"processors": "",
"interactions": ""
},
{
"name": "Jump",
"type": "Button",
"id": "8c4abdf8-4099-493a-aa1a-129acec7c3df",
"expectedControlType": "Button",
"processors": "",
"interactions": ""
},
{
"name": "Sprint",
"type": "PassThrough",
"id": "980e881e-182c-404c-8cbf-3d09fdb48fef",
"expectedControlType": "",
"processors": "",
"interactions": ""
},
{
"name": "Menu",
"type": "Button",
"id": "e81d9782-4d9d-4a8b-b5a3-bc2f31e1cdcc",
"expectedControlType": "Button",
"processors": "",
"interactions": ""
},
{
"name": "Point",
"type": "PassThrough",
"id": "a1b2c3d4-e5f6-7890-abcd-ef1234567890",
"expectedControlType": "Vector2",
"processors": "",
"interactions": ""
},
{
"name": "Click",
"type": "Button",
"id": "b2c3d4e5-f6a7-8901-bcde-f12345678901",
"expectedControlType": "Button",
"processors": "",
"interactions": ""
},
{
"name": "CameraPan",
"type": "Button",
"id": "c3d4e5f6-a7b8-9012-cdef-123456789012",
"expectedControlType": "Button",
"processors": "",
"interactions": ""
},
{
"name": "PointerDelta",
"type": "PassThrough",
"id": "d4e5f6a7-b8c9-0123-def0-234567890123",
"expectedControlType": "Vector2",
"processors": "",
"interactions": ""
}
],
"bindings": [
{
"name": "WASD",
"id": "b7594ddb-26c9-4ba2-bd5a-901468929edc",
"path": "2DVector(mode=1)",
"interactions": "",
"processors": "",
"groups": "",
"action": "Move",
"isComposite": true,
"isPartOfComposite": false
},
{
"name": "up",
"id": "2063a8b5-6a45-43de-851b-65f3d46e7b58",
"path": "<Keyboard>/w",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "down",
"id": "64e4d037-32e1-4fb9-80e4-fc7330404dfe",
"path": "<Keyboard>/s",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "left",
"id": "0fce8b11-5eab-4e4e-a741-b732e7b20873",
"path": "<Keyboard>/a",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "right",
"id": "7bdda0d6-57a8-47c8-8238-8aecf3110e47",
"path": "<Keyboard>/d",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "up",
"id": "bb94b405-58d3-4998-8535-d705c1218a98",
"path": "<Keyboard>/upArrow",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "down",
"id": "929d9071-7dd0-4368-9743-6793bb98087e",
"path": "<Keyboard>/downArrow",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "left",
"id": "28abadba-06ff-4d37-bb70-af2f1e35a3b9",
"path": "<Keyboard>/leftArrow",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "right",
"id": "45f115b6-9b4f-4ba8-b500-b94c93bf7d7e",
"path": "<Keyboard>/rightArrow",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "",
"id": "e2f9aa65-db06-4c5b-a2e9-41bc8acb9517",
"path": "<Gamepad>/leftStick",
"interactions": "",
"processors": "StickDeadzone",
"groups": "Gamepad",
"action": "Move",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "ed66cbff-2900-4a62-8896-696503cfcd31",
"path": "<Pointer>/delta",
"interactions": "",
"processors": "InvertVector2(invertX=false),ScaleVector2(x=0.05,y=0.05)",
"groups": "KeyboardMouse",
"action": "Look",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "d1d171b6-19d8-47a6-ba3a-71b6a8e7b3c0",
"path": "<Gamepad>/rightStick",
"interactions": "",
"processors": "InvertVector2(invertX=false),StickDeadzone,ScaleVector2(x=300,y=300)",
"groups": "Gamepad",
"action": "Look",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "1bd55a0b-761e-4ae4-89ae-8ec127e08a29",
"path": "<Keyboard>/space",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Jump",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "9f973413-5e27-4239-acee-38c4a63feeba",
"path": "<Gamepad>/buttonSouth",
"interactions": "",
"processors": "",
"groups": "Gamepad",
"action": "Jump",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "dc65b89f-9bd3-43fb-92af-d0d87ba5faa4",
"path": "<Keyboard>/leftShift",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Sprint",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "c8fcd86e-dcfd-4f88-8e93-b638cdbf3320",
"path": "<Gamepad>/leftTrigger",
"interactions": "",
"processors": "",
"groups": "Gamepad",
"action": "Sprint",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "0f5e00e8-de3a-454f-8338-4348e69ac91a",
"path": "<Keyboard>/tab",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Menu",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "8533b9e3-7efc-442a-9d07-8fe1b29a3bf0",
"path": "<Gamepad>/start",
"interactions": "",
"processors": "",
"groups": "Gamepad",
"action": "Menu",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "e5f6a7b8-c9d0-1234-ef01-345678901234",
"path": "<Mouse>/position",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Point",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "f6a7b8c9-d0e1-2345-f012-456789012345",
"path": "<Mouse>/leftButton",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "Click",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "a7b8c9d0-e1f2-3456-0123-567890123456",
"path": "<Mouse>/middleButton",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "CameraPan",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "b8c9d0e1-f2a3-4567-1234-678901234567",
"path": "<Mouse>/rightButton",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "CameraPan",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "c9d0e1f2-a3b4-5678-2345-789012345678",
"path": "<Mouse>/delta",
"interactions": "",
"processors": "",
"groups": "KeyboardMouse",
"action": "PointerDelta",
"isComposite": false,
"isPartOfComposite": false
}
]
}
],
"controlSchemes": [
{
"name": "KeyboardMouse",
"bindingGroup": "KeyboardMouse",
"devices": [
{
"devicePath": "<Keyboard>",
"isOptional": false,
"isOR": false
},
{
"devicePath": "<Mouse>",
"isOptional": false,
"isOR": false
}
]
},
{
"name": "Gamepad",
"bindingGroup": "Gamepad",
"devices": [
{
"devicePath": "<Gamepad>",
"isOptional": true,
"isOR": false
},
{
"devicePath": "<XInputController>",
"isOptional": true,
"isOR": false
},
{
"devicePath": "<DualShockGamepad>",
"isOptional": true,
"isOR": false
}
]
},
{
"name": "Xbox Controller",
"bindingGroup": "Xbox Controller",
"devices": []
},
{
"name": "PS4 Controller",
"bindingGroup": "PS4 Controller",
"devices": []
}
]
}
@@ -1,26 +1,26 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c46f07b5ed07e4e92aa78254188d3d10, type: 3}
m_Name: StarterAssets.inputsettings
m_EditorClassIdentifier:
m_SupportedDevices: []
m_UpdateMode: 1
m_CompensateForScreenOrientation: 0
m_FilterNoiseOnCurrent: 0
m_DefaultDeadzoneMin: 0.125
m_DefaultDeadzoneMax: 0.925
m_DefaultButtonPressPoint: 0.5
m_DefaultTapTime: 0.2
m_DefaultSlowTapTime: 0.5
m_DefaultHoldTime: 0.4
m_TapRadius: 5
m_MultiTapDelayTime: 0.75
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c46f07b5ed07e4e92aa78254188d3d10, type: 3}
m_Name: StarterAssets.inputsettings
m_EditorClassIdentifier:
m_SupportedDevices: []
m_UpdateMode: 1
m_CompensateForScreenOrientation: 0
m_FilterNoiseOnCurrent: 0
m_DefaultDeadzoneMin: 0.125
m_DefaultDeadzoneMax: 0.925
m_DefaultButtonPressPoint: 0.5
m_DefaultTapTime: 0.2
m_DefaultSlowTapTime: 0.5
m_DefaultHoldTime: 0.4
m_TapRadius: 5
m_MultiTapDelayTime: 0.75
@@ -1,80 +1,80 @@
using UnityEngine;
#if ENABLE_INPUT_SYSTEM
using UnityEngine.InputSystem;
#endif
namespace StarterAssets
{
public class StarterAssetsInputs : MonoBehaviour
{
[Header("Character Input Values")]
public Vector2 move;
public Vector2 look;
public bool jump;
public bool sprint;
[Header("Movement Settings")]
public bool analogMovement;
[Header("Mouse Cursor Settings")]
public bool cursorLocked = true;
public bool cursorInputForLook = true;
#if ENABLE_INPUT_SYSTEM
public void OnMove(InputValue value)
{
MoveInput(value.Get<Vector2>());
}
public void OnLook(InputValue value)
{
if(cursorInputForLook)
{
LookInput(value.Get<Vector2>());
}
}
public void OnJump(InputValue value)
{
JumpInput(value.isPressed);
}
public void OnSprint(InputValue value)
{
SprintInput(value.isPressed);
}
#endif
public void MoveInput(Vector2 newMoveDirection)
{
move = newMoveDirection;
}
public void LookInput(Vector2 newLookDirection)
{
look = newLookDirection;
}
public void JumpInput(bool newJumpState)
{
jump = newJumpState;
}
public void SprintInput(bool newSprintState)
{
sprint = newSprintState;
}
private void OnApplicationFocus(bool hasFocus)
{
SetCursorState(cursorLocked);
}
private void SetCursorState(bool newState)
{
Cursor.lockState = newState ? CursorLockMode.Locked : CursorLockMode.None;
}
}
using UnityEngine;
#if ENABLE_INPUT_SYSTEM
using UnityEngine.InputSystem;
#endif
namespace StarterAssets
{
public class StarterAssetsInputs : MonoBehaviour
{
[Header("Character Input Values")]
public Vector2 move;
public Vector2 look;
public bool jump;
public bool sprint;
[Header("Movement Settings")]
public bool analogMovement;
[Header("Mouse Cursor Settings")]
public bool cursorLocked = true;
public bool cursorInputForLook = true;
#if ENABLE_INPUT_SYSTEM
public void OnMove(InputValue value)
{
MoveInput(value.Get<Vector2>());
}
public void OnLook(InputValue value)
{
if(cursorInputForLook)
{
LookInput(value.Get<Vector2>());
}
}
public void OnJump(InputValue value)
{
JumpInput(value.isPressed);
}
public void OnSprint(InputValue value)
{
SprintInput(value.isPressed);
}
#endif
public void MoveInput(Vector2 newMoveDirection)
{
move = newMoveDirection;
}
public void LookInput(Vector2 newLookDirection)
{
look = newLookDirection;
}
public void JumpInput(bool newJumpState)
{
jump = newJumpState;
}
public void SprintInput(bool newSprintState)
{
sprint = newSprintState;
}
private void OnApplicationFocus(bool hasFocus)
{
SetCursorState(cursorLocked);
}
private void SetCursorState(bool newState)
{
Cursor.lockState = newState ? CursorLockMode.Locked : CursorLockMode.None;
}
}
}
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 14344c134ca94dc42887027aebcf24a5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 14344c134ca94dc42887027aebcf24a5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 49852dd85b2de7b4997a61317937f2e1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 49852dd85b2de7b4997a61317937f2e1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 6ac91ba6d254abc4c98c1a8868673b28
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 6ac91ba6d254abc4c98c1a8868673b28
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: c89b887ca267db84f895ccd75713a923
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: c89b887ca267db84f895ccd75713a923
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,87 +1,87 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1992104595683069851
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8063073397250431797}
- component: {fileID: 5148107578835001787}
- component: {fileID: 8279798545678494202}
m_Layer: 0
m_Name: EventSystem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8063073397250431797
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1992104595683069851}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -799.99994, y: -449.99997, z: 0}
m_LocalScale: {x: 0.83333325, y: 0.83333325, z: 0.83333325}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5148107578835001787
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1992104595683069851}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_FirstSelected: {fileID: 0}
m_sendNavigationEvents: 1
m_DragThreshold: 10
--- !u!114 &8279798545678494202
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1992104595683069851}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 01614664b831546d2ae94a42149d80ac, type: 3}
m_Name:
m_EditorClassIdentifier:
m_MoveRepeatDelay: 0.5
m_MoveRepeatRate: 0.1
m_ActionsAsset: {fileID: -944628639613478452, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_PointAction: {fileID: 1054132383583890850, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_MoveAction: {fileID: 3710738434707379630, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_SubmitAction: {fileID: 2064916234097673511, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_CancelAction: {fileID: -1967631576421560919, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_LeftClickAction: {fileID: 8056856818456041789, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_MiddleClickAction: {fileID: 3279352641294131588, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_RightClickAction: {fileID: 3837173908680883260, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_ScrollWheelAction: {fileID: 4502412055082496612, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_TrackedDevicePositionAction: {fileID: 4754684134866288074, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_TrackedDeviceOrientationAction: {fileID: 1025543830046995696, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_DeselectOnBackgroundClick: 1
m_PointerBehavior: 0
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1992104595683069851
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8063073397250431797}
- component: {fileID: 5148107578835001787}
- component: {fileID: 8279798545678494202}
m_Layer: 0
m_Name: EventSystem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8063073397250431797
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1992104595683069851}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -799.99994, y: -449.99997, z: 0}
m_LocalScale: {x: 0.83333325, y: 0.83333325, z: 0.83333325}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5148107578835001787
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1992104595683069851}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_FirstSelected: {fileID: 0}
m_sendNavigationEvents: 1
m_DragThreshold: 10
--- !u!114 &8279798545678494202
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1992104595683069851}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 01614664b831546d2ae94a42149d80ac, type: 3}
m_Name:
m_EditorClassIdentifier:
m_MoveRepeatDelay: 0.5
m_MoveRepeatRate: 0.1
m_ActionsAsset: {fileID: -944628639613478452, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_PointAction: {fileID: 1054132383583890850, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_MoveAction: {fileID: 3710738434707379630, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_SubmitAction: {fileID: 2064916234097673511, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_CancelAction: {fileID: -1967631576421560919, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_LeftClickAction: {fileID: 8056856818456041789, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_MiddleClickAction: {fileID: 3279352641294131588, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_RightClickAction: {fileID: 3837173908680883260, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_ScrollWheelAction: {fileID: 4502412055082496612, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_TrackedDevicePositionAction: {fileID: 4754684134866288074, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_TrackedDeviceOrientationAction: {fileID: 1025543830046995696, guid: ca9f5fa95ffab41fb9a615ab714db018,
type: 3}
m_DeselectOnBackgroundClick: 1
m_PointerBehavior: 0
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 7f242e43338822940a6223675e92f05d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 7f242e43338822940a6223675e92f05d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,229 +1,229 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4091757288130996202
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8892224244125084019}
- component: {fileID: 4087890128900500515}
- component: {fileID: 2478905580774955251}
- component: {fileID: 998461505230474078}
- component: {fileID: 413722335}
m_Layer: 5
m_Name: UI_Virtual_Button
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &8892224244125084019
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4091757288130996202}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
m_Children:
- {fileID: 5282399414295180930}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: -582, y: 327.5}
m_SizeDelta: {x: 200, y: 200}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4087890128900500515
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4091757288130996202}
m_CullTransparentMesh: 1
--- !u!114 &2478905580774955251
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4091757288130996202}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: b74c31d447d2f5d41a61081bdf5e7126, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &998461505230474078
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4091757288130996202}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 0
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 2478905580774955251}
m_OnClick:
m_PersistentCalls:
m_Calls: []
--- !u!114 &413722335
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4091757288130996202}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 448cd6d8e2f2cb04096e777d99974bc4, type: 3}
m_Name:
m_EditorClassIdentifier:
buttonStateOutputEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName: StarterAssets.UICanvasControllerInput, Assembly-CSharp
m_MethodName: VirtualJumpInput
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
buttonClickOutputEvent:
m_PersistentCalls:
m_Calls: []
--- !u!1 &4525221819527958844
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5282399414295180930}
- component: {fileID: 8274542354720177529}
- component: {fileID: 6604053163029732620}
m_Layer: 5
m_Name: Image_Icon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &5282399414295180930
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4525221819527958844}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8892224244125084019}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8274542354720177529
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4525221819527958844}
m_CullTransparentMesh: 1
--- !u!114 &6604053163029732620
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4525221819527958844}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.78431374}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4091757288130996202
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8892224244125084019}
- component: {fileID: 4087890128900500515}
- component: {fileID: 2478905580774955251}
- component: {fileID: 998461505230474078}
- component: {fileID: 413722335}
m_Layer: 5
m_Name: UI_Virtual_Button
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &8892224244125084019
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4091757288130996202}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
m_Children:
- {fileID: 5282399414295180930}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: -582, y: 327.5}
m_SizeDelta: {x: 200, y: 200}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4087890128900500515
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4091757288130996202}
m_CullTransparentMesh: 1
--- !u!114 &2478905580774955251
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4091757288130996202}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: b74c31d447d2f5d41a61081bdf5e7126, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &998461505230474078
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4091757288130996202}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 0
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 2478905580774955251}
m_OnClick:
m_PersistentCalls:
m_Calls: []
--- !u!114 &413722335
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4091757288130996202}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 448cd6d8e2f2cb04096e777d99974bc4, type: 3}
m_Name:
m_EditorClassIdentifier:
buttonStateOutputEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName: StarterAssets.UICanvasControllerInput, Assembly-CSharp
m_MethodName: VirtualJumpInput
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
buttonClickOutputEvent:
m_PersistentCalls:
m_Calls: []
--- !u!1 &4525221819527958844
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5282399414295180930}
- component: {fileID: 8274542354720177529}
- component: {fileID: 6604053163029732620}
m_Layer: 5
m_Name: Image_Icon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &5282399414295180930
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4525221819527958844}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8892224244125084019}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8274542354720177529
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4525221819527958844}
m_CullTransparentMesh: 1
--- !u!114 &6604053163029732620
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4525221819527958844}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.78431374}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
@@ -1,263 +1,263 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1480850142
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1480850143}
- component: {fileID: 1480850145}
- component: {fileID: 1480850144}
m_Layer: 5
m_Name: Image_Icon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1480850143
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1480850142}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3199668076469712368}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 70, y: 70}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1480850145
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1480850142}
m_CullTransparentMesh: 1
--- !u!114 &1480850144
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1480850142}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.78431374}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: ff7bfa7addf40784d86f62b8e4a034a6, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1423390416140222447
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1407806550736918862}
- component: {fileID: 5566472052310511190}
- component: {fileID: 2976711156707159110}
- component: {fileID: 191938513}
m_Layer: 5
m_Name: UI_Virtual_Joystick
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1407806550736918862
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423390416140222447}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3199668076469712368}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 350, y: 350}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5566472052310511190
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423390416140222447}
m_CullTransparentMesh: 1
--- !u!114 &2976711156707159110
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423390416140222447}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 90ded0611e490aa4ba6961afbfc2280d, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &191938513
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423390416140222447}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f2cb8c4d669392748bb924209de33b85, type: 3}
m_Name:
m_EditorClassIdentifier:
containerRect: {fileID: 1407806550736918862}
handleRect: {fileID: 3199668076469712368}
joystickRange: 100
magnitudeMultiplier: 1
invertXOutputValue: 0
invertYOutputValue: 0
joystickOutputEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName: StarterAssets.UICanvasControllerInput, Assembly-CSharp
m_MethodName: VirtualMoveInput
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &3199668076469712371
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3199668076469712368}
- component: {fileID: 3199668076469712374}
- component: {fileID: 3199668076469712369}
m_Layer: 5
m_Name: Image_Handle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3199668076469712368
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3199668076469712371}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1480850143}
m_Father: {fileID: 1407806550736918862}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 130, y: 130}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3199668076469712374
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3199668076469712371}
m_CullTransparentMesh: 1
--- !u!114 &3199668076469712369
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3199668076469712371}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: b74c31d447d2f5d41a61081bdf5e7126, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1480850142
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1480850143}
- component: {fileID: 1480850145}
- component: {fileID: 1480850144}
m_Layer: 5
m_Name: Image_Icon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1480850143
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1480850142}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3199668076469712368}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 70, y: 70}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1480850145
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1480850142}
m_CullTransparentMesh: 1
--- !u!114 &1480850144
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1480850142}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.78431374}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: ff7bfa7addf40784d86f62b8e4a034a6, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1423390416140222447
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1407806550736918862}
- component: {fileID: 5566472052310511190}
- component: {fileID: 2976711156707159110}
- component: {fileID: 191938513}
m_Layer: 5
m_Name: UI_Virtual_Joystick
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1407806550736918862
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423390416140222447}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3199668076469712368}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 350, y: 350}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5566472052310511190
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423390416140222447}
m_CullTransparentMesh: 1
--- !u!114 &2976711156707159110
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423390416140222447}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 90ded0611e490aa4ba6961afbfc2280d, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &191938513
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1423390416140222447}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f2cb8c4d669392748bb924209de33b85, type: 3}
m_Name:
m_EditorClassIdentifier:
containerRect: {fileID: 1407806550736918862}
handleRect: {fileID: 3199668076469712368}
joystickRange: 100
magnitudeMultiplier: 1
invertXOutputValue: 0
invertYOutputValue: 0
joystickOutputEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName: StarterAssets.UICanvasControllerInput, Assembly-CSharp
m_MethodName: VirtualMoveInput
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &3199668076469712371
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3199668076469712368}
- component: {fileID: 3199668076469712374}
- component: {fileID: 3199668076469712369}
m_Layer: 5
m_Name: Image_Handle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3199668076469712368
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3199668076469712371}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1480850143}
m_Father: {fileID: 1407806550736918862}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 130, y: 130}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3199668076469712374
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3199668076469712371}
m_CullTransparentMesh: 1
--- !u!114 &3199668076469712369
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3199668076469712371}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: b74c31d447d2f5d41a61081bdf5e7126, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
@@ -1,263 +1,263 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1837564145867584781
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3500080046422971095}
- component: {fileID: 1681218170225375998}
- component: {fileID: 1495516281102152583}
m_Layer: 5
m_Name: Image_Icon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3500080046422971095
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1837564145867584781}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
m_Children: []
m_Father: {fileID: 4767772227758557155}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1681218170225375998
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1837564145867584781}
m_CullTransparentMesh: 1
--- !u!114 &1495516281102152583
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1837564145867584781}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: ff7bfa7addf40784d86f62b8e4a034a6, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &4475312012745311023
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4475312012745311020}
- component: {fileID: 4475312012745310994}
- component: {fileID: 4767772227563435449}
- component: {fileID: 4767772227563435448}
m_Layer: 5
m_Name: UI_Virtual_TouchZone
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &4475312012745311020
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4475312012745311023}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4767772227758557155}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 639.4351, y: 389.6286}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4475312012745310994
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4475312012745311023}
m_CullTransparentMesh: 1
--- !u!114 &4767772227563435449
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4475312012745311023}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 0.18431373}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &4767772227563435448
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4475312012745311023}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 65870f34fef70aa44b0f562cfc810220, type: 3}
m_Name:
m_EditorClassIdentifier:
containerRect: {fileID: 4475312012745311020}
handleRect: {fileID: 4767772227758557155}
clampToMagnitude: 1
magnitudeMultiplier: 1
invertXOutputValue: 0
invertYOutputValue: 0
touchZoneOutputEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName: StarterAssets.UICanvasControllerInput, Assembly-CSharp
m_MethodName: VirtualMoveInput
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &4767772227758557154
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4767772227758557155}
- component: {fileID: 4767772227758556957}
- component: {fileID: 4767772227758556956}
m_Layer: 5
m_Name: Image_Handle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &4767772227758557155
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4767772227758557154}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3500080046422971095}
m_Father: {fileID: 4475312012745311020}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 50, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4767772227758556957
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4767772227758557154}
m_CullTransparentMesh: 1
--- !u!114 &4767772227758556956
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4767772227758557154}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.78431374}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: b74c31d447d2f5d41a61081bdf5e7126, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1837564145867584781
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3500080046422971095}
- component: {fileID: 1681218170225375998}
- component: {fileID: 1495516281102152583}
m_Layer: 5
m_Name: Image_Icon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3500080046422971095
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1837564145867584781}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
m_Children: []
m_Father: {fileID: 4767772227758557155}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1681218170225375998
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1837564145867584781}
m_CullTransparentMesh: 1
--- !u!114 &1495516281102152583
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1837564145867584781}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: ff7bfa7addf40784d86f62b8e4a034a6, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &4475312012745311023
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4475312012745311020}
- component: {fileID: 4475312012745310994}
- component: {fileID: 4767772227563435449}
- component: {fileID: 4767772227563435448}
m_Layer: 5
m_Name: UI_Virtual_TouchZone
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &4475312012745311020
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4475312012745311023}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4767772227758557155}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 639.4351, y: 389.6286}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4475312012745310994
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4475312012745311023}
m_CullTransparentMesh: 1
--- !u!114 &4767772227563435449
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4475312012745311023}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 0.18431373}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &4767772227563435448
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4475312012745311023}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 65870f34fef70aa44b0f562cfc810220, type: 3}
m_Name:
m_EditorClassIdentifier:
containerRect: {fileID: 4475312012745311020}
handleRect: {fileID: 4767772227758557155}
clampToMagnitude: 1
magnitudeMultiplier: 1
invertXOutputValue: 0
invertYOutputValue: 0
touchZoneOutputEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName: StarterAssets.UICanvasControllerInput, Assembly-CSharp
m_MethodName: VirtualMoveInput
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &4767772227758557154
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4767772227758557155}
- component: {fileID: 4767772227758556957}
- component: {fileID: 4767772227758556956}
m_Layer: 5
m_Name: Image_Handle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &4767772227758557155
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4767772227758557154}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3500080046422971095}
m_Father: {fileID: 4475312012745311020}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 50, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4767772227758556957
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4767772227758557154}
m_CullTransparentMesh: 1
--- !u!114 &4767772227758556956
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4767772227758557154}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.78431374}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: b74c31d447d2f5d41a61081bdf5e7126, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 7b0e507958fc3a940b3afabb02fdb2cc
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 7b0e507958fc3a940b3afabb02fdb2cc
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 0777899404b4b2b4696f1032f3231697
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 0777899404b4b2b4696f1032f3231697
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,33 +1,33 @@
using UnityEngine;
namespace StarterAssets
{
public class UICanvasControllerInput : MonoBehaviour
{
[Header("Output")]
public StarterAssetsInputs starterAssetsInputs;
public void VirtualMoveInput(Vector2 virtualMoveDirection)
{
starterAssetsInputs.MoveInput(virtualMoveDirection);
}
public void VirtualLookInput(Vector2 virtualLookDirection)
{
starterAssetsInputs.LookInput(virtualLookDirection);
}
public void VirtualJumpInput(bool virtualJumpState)
{
starterAssetsInputs.JumpInput(virtualJumpState);
}
public void VirtualSprintInput(bool virtualSprintState)
{
starterAssetsInputs.SprintInput(virtualSprintState);
}
}
}
using UnityEngine;
namespace StarterAssets
{
public class UICanvasControllerInput : MonoBehaviour
{
[Header("Output")]
public StarterAssetsInputs starterAssetsInputs;
public void VirtualMoveInput(Vector2 virtualMoveDirection)
{
starterAssetsInputs.MoveInput(virtualMoveDirection);
}
public void VirtualLookInput(Vector2 virtualLookDirection)
{
starterAssetsInputs.LookInput(virtualLookDirection);
}
public void VirtualJumpInput(bool virtualJumpState)
{
starterAssetsInputs.JumpInput(virtualJumpState);
}
public void VirtualSprintInput(bool virtualSprintState)
{
starterAssetsInputs.SprintInput(virtualSprintState);
}
}
}
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: a499c73a35b488449a6f9e9db9e88120
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: a499c73a35b488449a6f9e9db9e88120
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,35 +1,35 @@
/*
The PlayerInput component has an auto-switch control scheme action that allows automatic changing of connected devices.
IE: Switching from Keyboard to Gamepad in-game.
When built to a mobile phone; in most cases, there is no concept of switching connected devices as controls are typically driven through what is on the device's hardware (Screen, Tilt, etc)
In Input System 1.0.2, if the PlayerInput component has Auto Switch enabled, it will search the mobile device for connected devices; which is very costly and results in bad performance.
This is fixed in Input System 1.1.
For the time-being; this script will disable a PlayerInput's auto switch control schemes; when project is built to mobile.
*/
using UnityEngine;
#if ENABLE_INPUT_SYSTEM
using UnityEngine.InputSystem;
#endif
public class MobileDisableAutoSwitchControls : MonoBehaviour
{
#if ENABLE_INPUT_SYSTEM && (UNITY_IOS || UNITY_ANDROID)
[Header("Target")]
public PlayerInput playerInput;
void Start()
{
DisableAutoSwitchControls();
}
void DisableAutoSwitchControls()
{
playerInput.neverAutoSwitchControlSchemes = true;
}
#endif
}
/*
The PlayerInput component has an auto-switch control scheme action that allows automatic changing of connected devices.
IE: Switching from Keyboard to Gamepad in-game.
When built to a mobile phone; in most cases, there is no concept of switching connected devices as controls are typically driven through what is on the device's hardware (Screen, Tilt, etc)
In Input System 1.0.2, if the PlayerInput component has Auto Switch enabled, it will search the mobile device for connected devices; which is very costly and results in bad performance.
This is fixed in Input System 1.1.
For the time-being; this script will disable a PlayerInput's auto switch control schemes; when project is built to mobile.
*/
using UnityEngine;
#if ENABLE_INPUT_SYSTEM
using UnityEngine.InputSystem;
#endif
public class MobileDisableAutoSwitchControls : MonoBehaviour
{
#if ENABLE_INPUT_SYSTEM && (UNITY_IOS || UNITY_ANDROID)
[Header("Target")]
public PlayerInput playerInput;
void Start()
{
DisableAutoSwitchControls();
}
void DisableAutoSwitchControls()
{
playerInput.neverAutoSwitchControlSchemes = true;
}
#endif
}
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: bcc364c89270bab40a69cac58f5ae926
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: bcc364c89270bab40a69cac58f5ae926
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,41 +1,41 @@
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
public class UIVirtualButton : MonoBehaviour, IPointerDownHandler, IPointerUpHandler, IPointerClickHandler
{
[System.Serializable]
public class BoolEvent : UnityEvent<bool> { }
[System.Serializable]
public class Event : UnityEvent { }
[Header("Output")]
public BoolEvent buttonStateOutputEvent;
public Event buttonClickOutputEvent;
public void OnPointerDown(PointerEventData eventData)
{
OutputButtonStateValue(true);
}
public void OnPointerUp(PointerEventData eventData)
{
OutputButtonStateValue(false);
}
public void OnPointerClick(PointerEventData eventData)
{
OutputButtonClickEvent();
}
void OutputButtonStateValue(bool buttonState)
{
buttonStateOutputEvent.Invoke(buttonState);
}
void OutputButtonClickEvent()
{
buttonClickOutputEvent.Invoke();
}
}
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
public class UIVirtualButton : MonoBehaviour, IPointerDownHandler, IPointerUpHandler, IPointerClickHandler
{
[System.Serializable]
public class BoolEvent : UnityEvent<bool> { }
[System.Serializable]
public class Event : UnityEvent { }
[Header("Output")]
public BoolEvent buttonStateOutputEvent;
public Event buttonClickOutputEvent;
public void OnPointerDown(PointerEventData eventData)
{
OutputButtonStateValue(true);
}
public void OnPointerUp(PointerEventData eventData)
{
OutputButtonStateValue(false);
}
public void OnPointerClick(PointerEventData eventData)
{
OutputButtonClickEvent();
}
void OutputButtonStateValue(bool buttonState)
{
buttonStateOutputEvent.Invoke(buttonState);
}
void OutputButtonClickEvent()
{
buttonClickOutputEvent.Invoke();
}
}
@@ -1,113 +1,113 @@
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
public class UIVirtualJoystick : MonoBehaviour, IPointerDownHandler, IDragHandler, IPointerUpHandler
{
[System.Serializable]
public class Event : UnityEvent<Vector2> { }
[Header("Rect References")]
public RectTransform containerRect;
public RectTransform handleRect;
[Header("Settings")]
public float joystickRange = 50f;
public float magnitudeMultiplier = 1f;
public bool invertXOutputValue;
public bool invertYOutputValue;
[Header("Output")]
public Event joystickOutputEvent;
void Start()
{
SetupHandle();
}
private void SetupHandle()
{
if(handleRect)
{
UpdateHandleRectPosition(Vector2.zero);
}
}
public void OnPointerDown(PointerEventData eventData)
{
OnDrag(eventData);
}
public void OnDrag(PointerEventData eventData)
{
RectTransformUtility.ScreenPointToLocalPointInRectangle(containerRect, eventData.position, eventData.pressEventCamera, out Vector2 position);
position = ApplySizeDelta(position);
Vector2 clampedPosition = ClampValuesToMagnitude(position);
Vector2 outputPosition = ApplyInversionFilter(position);
OutputPointerEventValue(outputPosition * magnitudeMultiplier);
if(handleRect)
{
UpdateHandleRectPosition(clampedPosition * joystickRange);
}
}
public void OnPointerUp(PointerEventData eventData)
{
OutputPointerEventValue(Vector2.zero);
if(handleRect)
{
UpdateHandleRectPosition(Vector2.zero);
}
}
private void OutputPointerEventValue(Vector2 pointerPosition)
{
joystickOutputEvent.Invoke(pointerPosition);
}
private void UpdateHandleRectPosition(Vector2 newPosition)
{
handleRect.anchoredPosition = newPosition;
}
Vector2 ApplySizeDelta(Vector2 position)
{
float x = (position.x/containerRect.sizeDelta.x) * 2.5f;
float y = (position.y/containerRect.sizeDelta.y) * 2.5f;
return new Vector2(x, y);
}
Vector2 ClampValuesToMagnitude(Vector2 position)
{
return Vector2.ClampMagnitude(position, 1);
}
Vector2 ApplyInversionFilter(Vector2 position)
{
if(invertXOutputValue)
{
position.x = InvertValue(position.x);
}
if(invertYOutputValue)
{
position.y = InvertValue(position.y);
}
return position;
}
float InvertValue(float value)
{
return -value;
}
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
public class UIVirtualJoystick : MonoBehaviour, IPointerDownHandler, IDragHandler, IPointerUpHandler
{
[System.Serializable]
public class Event : UnityEvent<Vector2> { }
[Header("Rect References")]
public RectTransform containerRect;
public RectTransform handleRect;
[Header("Settings")]
public float joystickRange = 50f;
public float magnitudeMultiplier = 1f;
public bool invertXOutputValue;
public bool invertYOutputValue;
[Header("Output")]
public Event joystickOutputEvent;
void Start()
{
SetupHandle();
}
private void SetupHandle()
{
if(handleRect)
{
UpdateHandleRectPosition(Vector2.zero);
}
}
public void OnPointerDown(PointerEventData eventData)
{
OnDrag(eventData);
}
public void OnDrag(PointerEventData eventData)
{
RectTransformUtility.ScreenPointToLocalPointInRectangle(containerRect, eventData.position, eventData.pressEventCamera, out Vector2 position);
position = ApplySizeDelta(position);
Vector2 clampedPosition = ClampValuesToMagnitude(position);
Vector2 outputPosition = ApplyInversionFilter(position);
OutputPointerEventValue(outputPosition * magnitudeMultiplier);
if(handleRect)
{
UpdateHandleRectPosition(clampedPosition * joystickRange);
}
}
public void OnPointerUp(PointerEventData eventData)
{
OutputPointerEventValue(Vector2.zero);
if(handleRect)
{
UpdateHandleRectPosition(Vector2.zero);
}
}
private void OutputPointerEventValue(Vector2 pointerPosition)
{
joystickOutputEvent.Invoke(pointerPosition);
}
private void UpdateHandleRectPosition(Vector2 newPosition)
{
handleRect.anchoredPosition = newPosition;
}
Vector2 ApplySizeDelta(Vector2 position)
{
float x = (position.x/containerRect.sizeDelta.x) * 2.5f;
float y = (position.y/containerRect.sizeDelta.y) * 2.5f;
return new Vector2(x, y);
}
Vector2 ClampValuesToMagnitude(Vector2 position)
{
return Vector2.ClampMagnitude(position, 1);
}
Vector2 ApplyInversionFilter(Vector2 position)
{
if(invertXOutputValue)
{
position.x = InvertValue(position.x);
}
if(invertYOutputValue)
{
position.y = InvertValue(position.y);
}
return position;
}
float InvertValue(float value)
{
return -value;
}
}
@@ -1,125 +1,125 @@
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
public class UIVirtualTouchZone : MonoBehaviour, IPointerDownHandler, IDragHandler, IPointerUpHandler
{
[System.Serializable]
public class Event : UnityEvent<Vector2> { }
[Header("Rect References")]
public RectTransform containerRect;
public RectTransform handleRect;
[Header("Settings")]
public bool clampToMagnitude;
public float magnitudeMultiplier = 1f;
public bool invertXOutputValue;
public bool invertYOutputValue;
//Stored Pointer Values
private Vector2 pointerDownPosition;
private Vector2 currentPointerPosition;
[Header("Output")]
public Event touchZoneOutputEvent;
void Start()
{
SetupHandle();
}
private void SetupHandle()
{
if(handleRect)
{
SetObjectActiveState(handleRect.gameObject, false);
}
}
public void OnPointerDown(PointerEventData eventData)
{
RectTransformUtility.ScreenPointToLocalPointInRectangle(containerRect, eventData.position, eventData.pressEventCamera, out pointerDownPosition);
if(handleRect)
{
SetObjectActiveState(handleRect.gameObject, true);
UpdateHandleRectPosition(pointerDownPosition);
}
}
public void OnDrag(PointerEventData eventData)
{
RectTransformUtility.ScreenPointToLocalPointInRectangle(containerRect, eventData.position, eventData.pressEventCamera, out currentPointerPosition);
Vector2 positionDelta = GetDeltaBetweenPositions(pointerDownPosition, currentPointerPosition);
Vector2 clampedPosition = ClampValuesToMagnitude(positionDelta);
Vector2 outputPosition = ApplyInversionFilter(clampedPosition);
OutputPointerEventValue(outputPosition * magnitudeMultiplier);
}
public void OnPointerUp(PointerEventData eventData)
{
pointerDownPosition = Vector2.zero;
currentPointerPosition = Vector2.zero;
OutputPointerEventValue(Vector2.zero);
if(handleRect)
{
SetObjectActiveState(handleRect.gameObject, false);
UpdateHandleRectPosition(Vector2.zero);
}
}
void OutputPointerEventValue(Vector2 pointerPosition)
{
touchZoneOutputEvent.Invoke(pointerPosition);
}
void UpdateHandleRectPosition(Vector2 newPosition)
{
handleRect.anchoredPosition = newPosition;
}
void SetObjectActiveState(GameObject targetObject, bool newState)
{
targetObject.SetActive(newState);
}
Vector2 GetDeltaBetweenPositions(Vector2 firstPosition, Vector2 secondPosition)
{
return secondPosition - firstPosition;
}
Vector2 ClampValuesToMagnitude(Vector2 position)
{
return Vector2.ClampMagnitude(position, 1);
}
Vector2 ApplyInversionFilter(Vector2 position)
{
if(invertXOutputValue)
{
position.x = InvertValue(position.x);
}
if(invertYOutputValue)
{
position.y = InvertValue(position.y);
}
return position;
}
float InvertValue(float value)
{
return -value;
}
}
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
public class UIVirtualTouchZone : MonoBehaviour, IPointerDownHandler, IDragHandler, IPointerUpHandler
{
[System.Serializable]
public class Event : UnityEvent<Vector2> { }
[Header("Rect References")]
public RectTransform containerRect;
public RectTransform handleRect;
[Header("Settings")]
public bool clampToMagnitude;
public float magnitudeMultiplier = 1f;
public bool invertXOutputValue;
public bool invertYOutputValue;
//Stored Pointer Values
private Vector2 pointerDownPosition;
private Vector2 currentPointerPosition;
[Header("Output")]
public Event touchZoneOutputEvent;
void Start()
{
SetupHandle();
}
private void SetupHandle()
{
if(handleRect)
{
SetObjectActiveState(handleRect.gameObject, false);
}
}
public void OnPointerDown(PointerEventData eventData)
{
RectTransformUtility.ScreenPointToLocalPointInRectangle(containerRect, eventData.position, eventData.pressEventCamera, out pointerDownPosition);
if(handleRect)
{
SetObjectActiveState(handleRect.gameObject, true);
UpdateHandleRectPosition(pointerDownPosition);
}
}
public void OnDrag(PointerEventData eventData)
{
RectTransformUtility.ScreenPointToLocalPointInRectangle(containerRect, eventData.position, eventData.pressEventCamera, out currentPointerPosition);
Vector2 positionDelta = GetDeltaBetweenPositions(pointerDownPosition, currentPointerPosition);
Vector2 clampedPosition = ClampValuesToMagnitude(positionDelta);
Vector2 outputPosition = ApplyInversionFilter(clampedPosition);
OutputPointerEventValue(outputPosition * magnitudeMultiplier);
}
public void OnPointerUp(PointerEventData eventData)
{
pointerDownPosition = Vector2.zero;
currentPointerPosition = Vector2.zero;
OutputPointerEventValue(Vector2.zero);
if(handleRect)
{
SetObjectActiveState(handleRect.gameObject, false);
UpdateHandleRectPosition(Vector2.zero);
}
}
void OutputPointerEventValue(Vector2 pointerPosition)
{
touchZoneOutputEvent.Invoke(pointerPosition);
}
void UpdateHandleRectPosition(Vector2 newPosition)
{
handleRect.anchoredPosition = newPosition;
}
void SetObjectActiveState(GameObject targetObject, bool newState)
{
targetObject.SetActive(newState);
}
Vector2 GetDeltaBetweenPositions(Vector2 firstPosition, Vector2 secondPosition)
{
return secondPosition - firstPosition;
}
Vector2 ClampValuesToMagnitude(Vector2 position)
{
return Vector2.ClampMagnitude(position, 1);
}
Vector2 ApplyInversionFilter(Vector2 position)
{
if(invertXOutputValue)
{
position.x = InvertValue(position.x);
}
if(invertYOutputValue)
{
position.y = InvertValue(position.y);
}
return position;
}
float InvertValue(float value)
{
return -value;
}
}
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: e7fdf9603bb47074a9b04a3eb60ffcd8
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: e7fdf9603bb47074a9b04a3eb60ffcd8
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 54b90d7f60b179e4e9909cd127aa060d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 54b90d7f60b179e4e9909cd127aa060d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 135db69c43c47ee4e97c7c6b13621056
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 135db69c43c47ee4e97c7c6b13621056
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 478ef75e2d9612043ad9e092df040fea
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 478ef75e2d9612043ad9e092df040fea
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 8a0e91532ce93274fb01919ee0dda264
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 8a0e91532ce93274fb01919ee0dda264
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: f99c02f4392c29d4dad06bad32b0bfb1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: f99c02f4392c29d4dad06bad32b0bfb1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: f99957d857b6314489a45d0556423fd4
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: f99957d857b6314489a45d0556423fd4
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 5f5880d19cc8d48c688d78a6c6d05ec8
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 5f5880d19cc8d48c688d78a6c6d05ec8
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,82 +1,82 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1233149941 &-7586714597313585321
AudioContainerElement:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Concrete_05_{-7586714597313585321}
m_AudioClip: {fileID: 8300000, guid: 1834ec69586af4bccb2b0595d9065d3e, type: 3}
m_Volume: 0
m_Enabled: 1
--- !u!1233149941 &-6025000786359728421
AudioContainerElement:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Concrete_04_{-6025000786359728421}
m_AudioClip: {fileID: 8300000, guid: f6c46c2ca4f624aacabaa487bb4ed6e4, type: 3}
m_Volume: 0
m_Enabled: 1
--- !u!1233149941 &-4330494011686235080
AudioContainerElement:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Concrete_02_{-4330494011686235080}
m_AudioClip: {fileID: 8300000, guid: becc44e5c724942ff9db71e50e0cf47f, type: 3}
m_Volume: 0
m_Enabled: 1
--- !u!1233149941 &-250991000991268778
AudioContainerElement:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Concrete_01_{-250991000991268778}
m_AudioClip: {fileID: 8300000, guid: 3515527f48a854c658f6654d89c03d44, type: 3}
m_Volume: 0
m_Enabled: 1
--- !u!1307931743 &6418180475301049370
AudioRandomContainer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Footstep_Concrete
m_Volume: -10
m_Pitch: 500
m_AutomaticTriggerTime: 1
m_LoopCount: 1
m_VolumeRandomizationRange: {x: -2, y: 2}
m_PitchRandomizationRange: {x: 0, y: 500}
m_AutomaticTriggerTimeRandomizationRange: {x: -0.5, y: 0.5}
m_LoopCountRandomizationRange: {x: 0, y: 0}
m_Elements:
- {fileID: -250991000991268778}
- {fileID: -4330494011686235080}
- {fileID: 7655602436142396064}
- {fileID: -6025000786359728421}
- {fileID: -7586714597313585321}
m_AvoidRepeatingLast: 0
m_PlaybackMode: 2
m_TriggerMode: 0
m_AutomaticTriggerMode: 0
m_LoopMode: 0
m_VolumeRandomizationEnabled: 1
m_PitchRandomizationEnabled: 1
m_AutomaticTriggerTimeRandomizationEnabled: 1
m_LoopCountRandomizationEnabled: 0
--- !u!1233149941 &7655602436142396064
AudioContainerElement:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Concrete_03_{7655602436142396064}
m_AudioClip: {fileID: 8300000, guid: 2751f72ca7b6249dabb2f404db45c29f, type: 3}
m_Volume: 0
m_Enabled: 1
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1233149941 &-7586714597313585321
AudioContainerElement:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Concrete_05_{-7586714597313585321}
m_AudioClip: {fileID: 8300000, guid: 1834ec69586af4bccb2b0595d9065d3e, type: 3}
m_Volume: 0
m_Enabled: 1
--- !u!1233149941 &-6025000786359728421
AudioContainerElement:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Concrete_04_{-6025000786359728421}
m_AudioClip: {fileID: 8300000, guid: f6c46c2ca4f624aacabaa487bb4ed6e4, type: 3}
m_Volume: 0
m_Enabled: 1
--- !u!1233149941 &-4330494011686235080
AudioContainerElement:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Concrete_02_{-4330494011686235080}
m_AudioClip: {fileID: 8300000, guid: becc44e5c724942ff9db71e50e0cf47f, type: 3}
m_Volume: 0
m_Enabled: 1
--- !u!1233149941 &-250991000991268778
AudioContainerElement:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Concrete_01_{-250991000991268778}
m_AudioClip: {fileID: 8300000, guid: 3515527f48a854c658f6654d89c03d44, type: 3}
m_Volume: 0
m_Enabled: 1
--- !u!1307931743 &6418180475301049370
AudioRandomContainer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Footstep_Concrete
m_Volume: -10
m_Pitch: 500
m_AutomaticTriggerTime: 1
m_LoopCount: 1
m_VolumeRandomizationRange: {x: -2, y: 2}
m_PitchRandomizationRange: {x: 0, y: 500}
m_AutomaticTriggerTimeRandomizationRange: {x: -0.5, y: 0.5}
m_LoopCountRandomizationRange: {x: 0, y: 0}
m_Elements:
- {fileID: -250991000991268778}
- {fileID: -4330494011686235080}
- {fileID: 7655602436142396064}
- {fileID: -6025000786359728421}
- {fileID: -7586714597313585321}
m_AvoidRepeatingLast: 0
m_PlaybackMode: 2
m_TriggerMode: 0
m_AutomaticTriggerMode: 0
m_LoopMode: 0
m_VolumeRandomizationEnabled: 1
m_PitchRandomizationEnabled: 1
m_AutomaticTriggerTimeRandomizationEnabled: 1
m_LoopCountRandomizationEnabled: 0
--- !u!1233149941 &7655602436142396064
AudioContainerElement:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Concrete_03_{7655602436142396064}
m_AudioClip: {fileID: 8300000, guid: 2751f72ca7b6249dabb2f404db45c29f, type: 3}
m_Volume: 0
m_Enabled: 1
@@ -1,27 +1,27 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1307931743 &6418180475301049370
AudioRandomContainer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Player_Footstep
m_Volume: 0
m_Pitch: 0
m_AutomaticTriggerTime: 0
m_LoopCount: 1
m_VolumeRandomizationRange: {x: 0, y: 0}
m_PitchRandomizationRange: {x: 0, y: 0}
m_AutomaticTriggerTimeRandomizationRange: {x: 0, y: 0}
m_LoopCountRandomizationRange: {x: 0, y: 0}
m_Elements: []
m_AvoidRepeatingLast: 0
m_PlaybackMode: 0
m_TriggerMode: 1
m_AutomaticTriggerMode: 1
m_LoopMode: 2
m_VolumeRandomizationEnabled: 0
m_PitchRandomizationEnabled: 0
m_AutomaticTriggerTimeRandomizationEnabled: 0
m_LoopCountRandomizationEnabled: 0
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1307931743 &6418180475301049370
AudioRandomContainer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Player_Footstep
m_Volume: 0
m_Pitch: 0
m_AutomaticTriggerTime: 0
m_LoopCount: 1
m_VolumeRandomizationRange: {x: 0, y: 0}
m_PitchRandomizationRange: {x: 0, y: 0}
m_AutomaticTriggerTimeRandomizationRange: {x: 0, y: 0}
m_LoopCountRandomizationRange: {x: 0, y: 0}
m_Elements: []
m_AvoidRepeatingLast: 0
m_PlaybackMode: 0
m_TriggerMode: 1
m_AutomaticTriggerMode: 1
m_LoopMode: 2
m_VolumeRandomizationEnabled: 0
m_PitchRandomizationEnabled: 0
m_AutomaticTriggerTimeRandomizationEnabled: 0
m_LoopCountRandomizationEnabled: 0
@@ -1,60 +1,60 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1233149941 &-3038339863073270411
AudioContainerElement:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Player_Land_02_{-3038339863073270411}
m_AudioClip: {fileID: 8300000, guid: c37138872f61b4418be9e8c1084790ac, type: 3}
m_Volume: 0
m_Enabled: 1
--- !u!1233149941 &-2236532293860724103
AudioContainerElement:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Player_Land_01_{-2236532293860724103}
m_AudioClip: {fileID: 8300000, guid: b13fd8dee3cf44c40859bf6c987bf68c, type: 3}
m_Volume: 0
m_Enabled: 1
--- !u!1233149941 &3241090870461451841
AudioContainerElement:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Player_Land_03_{3241090870461451841}
m_AudioClip: {fileID: 8300000, guid: a3da1afec2ee3465db49602a61ef0ec7, type: 3}
m_Volume: 0
m_Enabled: 1
--- !u!1307931743 &6418180475301049370
AudioRandomContainer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Player_Land
m_Volume: 0
m_Pitch: 200
m_AutomaticTriggerTime: 0.2
m_LoopCount: 2
m_VolumeRandomizationRange: {x: -5, y: 0}
m_PitchRandomizationRange: {x: 0, y: 500}
m_AutomaticTriggerTimeRandomizationRange: {x: 0, y: 0}
m_LoopCountRandomizationRange: {x: 0, y: 0}
m_Elements:
- {fileID: -2236532293860724103}
- {fileID: -3038339863073270411}
- {fileID: 3241090870461451841}
m_AvoidRepeatingLast: 2
m_PlaybackMode: 2
m_TriggerMode: 0
m_AutomaticTriggerMode: 0
m_LoopMode: 1
m_VolumeRandomizationEnabled: 1
m_PitchRandomizationEnabled: 1
m_AutomaticTriggerTimeRandomizationEnabled: 0
m_LoopCountRandomizationEnabled: 0
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1233149941 &-3038339863073270411
AudioContainerElement:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Player_Land_02_{-3038339863073270411}
m_AudioClip: {fileID: 8300000, guid: c37138872f61b4418be9e8c1084790ac, type: 3}
m_Volume: 0
m_Enabled: 1
--- !u!1233149941 &-2236532293860724103
AudioContainerElement:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Player_Land_01_{-2236532293860724103}
m_AudioClip: {fileID: 8300000, guid: b13fd8dee3cf44c40859bf6c987bf68c, type: 3}
m_Volume: 0
m_Enabled: 1
--- !u!1233149941 &3241090870461451841
AudioContainerElement:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Player_Land_03_{3241090870461451841}
m_AudioClip: {fileID: 8300000, guid: a3da1afec2ee3465db49602a61ef0ec7, type: 3}
m_Volume: 0
m_Enabled: 1
--- !u!1307931743 &6418180475301049370
AudioRandomContainer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Player_Land
m_Volume: 0
m_Pitch: 200
m_AutomaticTriggerTime: 0.2
m_LoopCount: 2
m_VolumeRandomizationRange: {x: -5, y: 0}
m_PitchRandomizationRange: {x: 0, y: 500}
m_AutomaticTriggerTimeRandomizationRange: {x: 0, y: 0}
m_LoopCountRandomizationRange: {x: 0, y: 0}
m_Elements:
- {fileID: -2236532293860724103}
- {fileID: -3038339863073270411}
- {fileID: 3241090870461451841}
m_AvoidRepeatingLast: 2
m_PlaybackMode: 2
m_TriggerMode: 0
m_AutomaticTriggerMode: 0
m_LoopMode: 1
m_VolumeRandomizationEnabled: 1
m_PitchRandomizationEnabled: 1
m_AutomaticTriggerTimeRandomizationEnabled: 0
m_LoopCountRandomizationEnabled: 0
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 940251fa621540241ab6a33c87cc8b7e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 940251fa621540241ab6a33c87cc8b7e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 84b4ab346fc32d445b7207cb1884cf42
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 84b4ab346fc32d445b7207cb1884cf42
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,120 +1,120 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8944336655422409498
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8944336655422409503}
- component: {fileID: 8944336655422409496}
- component: {fileID: 8944336655422409497}
- component: {fileID: 9078993845375825671}
m_Layer: 0
m_Name: MainCamera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8944336655422409503
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8944336655422409498}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.5, y: 1.375, z: -4}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!20 &8944336655422409496
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8944336655422409498}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.972549, g: 0.95686275, b: 0.92941177, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.2
far clip plane: 5000
field of view: 40
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!81 &8944336655422409497
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8944336655422409498}
m_Enabled: 1
--- !u!114 &9078993845375825671
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8944336655422409498}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 72ece51f2901e7445ab60da3685d6b5f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ShowDebugText: 0
m_ShowCameraFrustum: 1
m_IgnoreTimeScale: 0
m_WorldUpOverride: {fileID: 0}
m_UpdateMethod: 2
m_BlendUpdateMethod: 1
m_DefaultBlend:
m_Style: 1
m_Time: 2
m_CustomCurve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_CustomBlends: {fileID: 0}
m_CameraCutEvent:
m_PersistentCalls:
m_Calls: []
m_CameraActivatedEvent:
m_PersistentCalls:
m_Calls: []
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8944336655422409498
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8944336655422409503}
- component: {fileID: 8944336655422409496}
- component: {fileID: 8944336655422409497}
- component: {fileID: 9078993845375825671}
m_Layer: 0
m_Name: MainCamera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8944336655422409503
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8944336655422409498}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.5, y: 1.375, z: -4}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!20 &8944336655422409496
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8944336655422409498}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.972549, g: 0.95686275, b: 0.92941177, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.2
far clip plane: 5000
field of view: 40
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!81 &8944336655422409497
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8944336655422409498}
m_Enabled: 1
--- !u!114 &9078993845375825671
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8944336655422409498}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 72ece51f2901e7445ab60da3685d6b5f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ShowDebugText: 0
m_ShowCameraFrustum: 1
m_IgnoreTimeScale: 0
m_WorldUpOverride: {fileID: 0}
m_UpdateMethod: 2
m_BlendUpdateMethod: 1
m_DefaultBlend:
m_Style: 1
m_Time: 2
m_CustomCurve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_CustomBlends: {fileID: 0}
m_CameraCutEvent:
m_PersistentCalls:
m_Calls: []
m_CameraActivatedEvent:
m_PersistentCalls:
m_Calls: []
@@ -1,492 +1,492 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8047161636021232021
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2119775930974504096}
m_Layer: 0
m_Name: NestedParentCapsule_Unpack
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2119775930974504096
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8047161636021232021}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.92999995, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5542111180780342647}
- {fileID: 3203261902030644824}
- {fileID: 6001220780674294383}
- {fileID: 4072154296131656415}
- {fileID: 6858111992258843779}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &3515378425540693942
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2119775930974504096}
m_Modifications:
- target: {fileID: 1992104595683069851, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_Name
value: UI_EventSystem
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_RootOrder
value: 4
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalScale.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalScale.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalScale.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalPosition.y
value: -0.92999995
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: f0271df749728104eac22c3d897fd8ce, type: 3}
--- !u!4 &6858111992258843779 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
m_PrefabInstance: {fileID: 3515378425540693942}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &3515378427008540405
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2119775930974504096}
m_Modifications:
- target: {fileID: 1663187150, guid: 2f7f3dde7ae722a4aafffe20691ad702, type: 3}
propertyPath: thirdPersonInputs
value:
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_Pivot.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_Pivot.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_RootOrder
value: 3
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_AnchorMax.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_AnchorMin.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_SizeDelta.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6751388636123340836, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_Name
value: UI_Canvas_StarterAssetsInputs_Joysticks
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 2f7f3dde7ae722a4aafffe20691ad702, type: 3}
--- !u!224 &4072154296131656415 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
m_PrefabInstance: {fileID: 3515378427008540405}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &3515378427225392744
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2119775930974504096}
m_Modifications:
- target: {fileID: 8944336655422409498, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_Name
value: MainCamera
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalPosition.x
value: 0.20000005
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalPosition.y
value: 0.44500005
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalPosition.z
value: -4
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: f6d148d888ffbf54b9afe9936dfaec1f, type: 3}
--- !u!4 &5542111180780342647 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
m_PrefabInstance: {fileID: 3515378427225392744}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &3515378427639998752
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2119775930974504096}
m_Modifications:
- target: {fileID: 2070925441746177671, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_Name
value: PlayerFollowCamera
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_RootOrder
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalPosition.x
value: 0.20000005
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalPosition.y
value: 0.44500005
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalPosition.z
value: -4
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177913, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_Follow
value:
objectReference: {fileID: 1654322001227874697}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: a1a802ecaf6775746bb2a929fb554ad8, type: 3}
--- !u!4 &3203261902030644824 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
m_PrefabInstance: {fileID: 3515378427639998752}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &4807976689997140263
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2119775930974504096}
m_Modifications:
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_RootOrder
value: 2
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalPosition.y
value: -0.92999995
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1925873226565265906, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_Name
value: PlayerCapsule
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 2553cec8fdb3eb643bbe9f2ec880c472, type: 3}
--- !u!4 &6001220780674294383 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
m_PrefabInstance: {fileID: 4807976689997140263}
m_PrefabAsset: {fileID: 0}
--- !u!4 &1654322001227874697 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 6074239116653777070, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
m_PrefabInstance: {fileID: 4807976689997140263}
m_PrefabAsset: {fileID: 0}
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8047161636021232021
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2119775930974504096}
m_Layer: 0
m_Name: NestedParentCapsule_Unpack
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2119775930974504096
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8047161636021232021}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.92999995, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5542111180780342647}
- {fileID: 3203261902030644824}
- {fileID: 6001220780674294383}
- {fileID: 4072154296131656415}
- {fileID: 6858111992258843779}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &3515378425540693942
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2119775930974504096}
m_Modifications:
- target: {fileID: 1992104595683069851, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_Name
value: UI_EventSystem
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_RootOrder
value: 4
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalScale.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalScale.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalScale.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalPosition.y
value: -0.92999995
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: f0271df749728104eac22c3d897fd8ce, type: 3}
--- !u!4 &6858111992258843779 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 8063073397250431797, guid: f0271df749728104eac22c3d897fd8ce,
type: 3}
m_PrefabInstance: {fileID: 3515378425540693942}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &3515378427008540405
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2119775930974504096}
m_Modifications:
- target: {fileID: 1663187150, guid: 2f7f3dde7ae722a4aafffe20691ad702, type: 3}
propertyPath: thirdPersonInputs
value:
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_Pivot.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_Pivot.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_RootOrder
value: 3
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_AnchorMax.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_AnchorMin.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_SizeDelta.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6751388636123340836, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
propertyPath: m_Name
value: UI_Canvas_StarterAssetsInputs_Joysticks
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 2f7f3dde7ae722a4aafffe20691ad702, type: 3}
--- !u!224 &4072154296131656415 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 597308369130767402, guid: 2f7f3dde7ae722a4aafffe20691ad702,
type: 3}
m_PrefabInstance: {fileID: 3515378427008540405}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &3515378427225392744
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2119775930974504096}
m_Modifications:
- target: {fileID: 8944336655422409498, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_Name
value: MainCamera
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalPosition.x
value: 0.20000005
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalPosition.y
value: 0.44500005
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalPosition.z
value: -4
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: f6d148d888ffbf54b9afe9936dfaec1f, type: 3}
--- !u!4 &5542111180780342647 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 8944336655422409503, guid: f6d148d888ffbf54b9afe9936dfaec1f,
type: 3}
m_PrefabInstance: {fileID: 3515378427225392744}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &3515378427639998752
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2119775930974504096}
m_Modifications:
- target: {fileID: 2070925441746177671, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_Name
value: PlayerFollowCamera
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_RootOrder
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalPosition.x
value: 0.20000005
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalPosition.y
value: 0.44500005
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalPosition.z
value: -4
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2070925441746177913, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
propertyPath: m_Follow
value:
objectReference: {fileID: 1654322001227874697}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: a1a802ecaf6775746bb2a929fb554ad8, type: 3}
--- !u!4 &3203261902030644824 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 2070925441746177912, guid: a1a802ecaf6775746bb2a929fb554ad8,
type: 3}
m_PrefabInstance: {fileID: 3515378427639998752}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &4807976689997140263
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2119775930974504096}
m_Modifications:
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_RootOrder
value: 2
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalPosition.y
value: -0.92999995
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1925873226565265906, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
propertyPath: m_Name
value: PlayerCapsule
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 2553cec8fdb3eb643bbe9f2ec880c472, type: 3}
--- !u!4 &6001220780674294383 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 1293029876712600392, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
m_PrefabInstance: {fileID: 4807976689997140263}
m_PrefabAsset: {fileID: 0}
--- !u!4 &1654322001227874697 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 6074239116653777070, guid: 2553cec8fdb3eb643bbe9f2ec880c472,
type: 3}
m_PrefabInstance: {fileID: 4807976689997140263}
m_PrefabAsset: {fileID: 0}
@@ -1,349 +1,349 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &29811323
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 29811324}
- component: {fileID: 29811327}
- component: {fileID: 29811326}
- component: {fileID: 29811325}
m_Layer: 8
m_Name: Capsule
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &29811324
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 29811323}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.9, z: 0}
m_LocalScale: {x: 0.75, y: 0.9, z: 0.75}
m_Children: []
m_Father: {fileID: 1293029876712600392}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &29811327
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 29811323}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &29811326
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 29811323}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 6b911390c5825014e8377183a7837d3f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!136 &29811325
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 29811323}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.5
m_Height: 2
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1925873226565265906
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1293029876712600392}
- component: {fileID: 1925873226565265912}
- component: {fileID: 1925873226565265913}
- component: {fileID: 7292828519420468114}
- component: {fileID: 1925873226565265918}
- component: {fileID: 2468714030164847400}
m_Layer: 8
m_Name: PlayerCapsule
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1293029876712600392
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1925873226565265906}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6074239116653777070}
- {fileID: 29811324}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!143 &1925873226565265912
CharacterController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1925873226565265906}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Height: 1.8
m_Radius: 0.4
m_SlopeLimit: 45
m_StepOffset: 0.25
m_SkinWidth: 0.02
m_MinMoveDistance: 0
m_Center: {x: 0, y: 0.93, z: 0}
--- !u!114 &1925873226565265913
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1925873226565265906}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 26e54e5a728a9234ab24fcf1460ed8a2, type: 3}
m_Name:
m_EditorClassIdentifier:
MoveSpeed: 4
SprintSpeed: 6
RotationSmoothTime: 0.12
SpeedChangeRate: 10
JumpHeight: 1.2
Gravity: -15
JumpTimeout: 0.5
FallTimeout: 0.15
Grounded: 1
GroundedOffset: -0.14
GroundedRadius: 0.28
GroundLayers:
serializedVersion: 2
m_Bits: 513
CinemachineCameraTarget: {fileID: 6074239116653777065}
TopClamp: 70
BottomClamp: -30
CameraAngleOverride: 0
LockCameraPosition: 0
--- !u!114 &7292828519420468114
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1925873226565265906}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 909d917d73a63f940ac158d02e936645, type: 3}
m_Name:
m_EditorClassIdentifier:
pushLayers:
serializedVersion: 2
m_Bits: 0
canPush: 0
strength: 1.1
--- !u!114 &1925873226565265918
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1925873226565265906}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Actions: {fileID: -944628639613478452, guid: 4419d82f33d36e848b3ed5af4c8da37e,
type: 3}
m_NotificationBehavior: 0
m_UIInputModule: {fileID: 0}
m_DeviceLostEvent:
m_PersistentCalls:
m_Calls: []
m_DeviceRegainedEvent:
m_PersistentCalls:
m_Calls: []
m_ControlsChangedEvent:
m_PersistentCalls:
m_Calls: []
m_ActionEvents:
- m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1925873226565265913}
m_TargetAssemblyTypeName:
m_MethodName: InputMove
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_ActionId: 6bc1aaf4-b110-4ff7-891e-5b9fe6f32c4d
m_ActionName: Player/Move[/Keyboard/w,/Keyboard/s,/Keyboard/a,/Keyboard/d,/Keyboard/upArrow,/Keyboard/downArrow,/Keyboard/leftArrow,/Keyboard/rightArrow,/XInputControllerWindows/leftStick]
- m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1925873226565265913}
m_TargetAssemblyTypeName:
m_MethodName: InputLook
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_ActionId: 2690c379-f54d-45be-a724-414123833eb4
m_ActionName: Player/Look[/Mouse/delta,/XInputControllerWindows/rightStick]
- m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1925873226565265913}
m_TargetAssemblyTypeName:
m_MethodName: InputJump
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_ActionId: 8c4abdf8-4099-493a-aa1a-129acec7c3df
m_ActionName: Player/Jump[/Keyboard/space,/XInputControllerWindows/buttonSouth]
- m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1925873226565265913}
m_TargetAssemblyTypeName:
m_MethodName: InputSprint
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_ActionId: 980e881e-182c-404c-8cbf-3d09fdb48fef
m_ActionName: Player/Sprint[/Keyboard/leftShift,/XInputControllerWindows/leftTrigger]
- m_PersistentCalls:
m_Calls: []
m_ActionId: e4ce1614-c754-48c1-9103-33130441661f
m_ActionName: UI/New action
m_NeverAutoSwitchControlSchemes: 0
m_DefaultControlScheme:
m_DefaultActionMap: Player
m_SplitScreenIndex: -1
m_Camera: {fileID: 0}
--- !u!114 &2468714030164847400
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1925873226565265906}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e087ecce43ebbff45a1b360637807d93, type: 3}
m_Name:
m_EditorClassIdentifier:
move: {x: 0, y: 0}
look: {x: 0, y: 0}
jump: 0
sprint: 0
analogMovement: 0
cursorLocked: 1
cursorInputForLook: 1
--- !u!1 &6074239116653777065
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6074239116653777070}
m_Layer: 0
m_Name: PlayerCameraRoot
m_TagString: CinemachineTarget
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6074239116653777070
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6074239116653777065}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1.375, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1293029876712600392}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &29811323
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 29811324}
- component: {fileID: 29811327}
- component: {fileID: 29811326}
- component: {fileID: 29811325}
m_Layer: 8
m_Name: Capsule
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &29811324
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 29811323}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.9, z: 0}
m_LocalScale: {x: 0.75, y: 0.9, z: 0.75}
m_Children: []
m_Father: {fileID: 1293029876712600392}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &29811327
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 29811323}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &29811326
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 29811323}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 6b911390c5825014e8377183a7837d3f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!136 &29811325
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 29811323}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.5
m_Height: 2
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1925873226565265906
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1293029876712600392}
- component: {fileID: 1925873226565265912}
- component: {fileID: 1925873226565265913}
- component: {fileID: 7292828519420468114}
- component: {fileID: 1925873226565265918}
- component: {fileID: 2468714030164847400}
m_Layer: 8
m_Name: PlayerCapsule
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1293029876712600392
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1925873226565265906}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6074239116653777070}
- {fileID: 29811324}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!143 &1925873226565265912
CharacterController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1925873226565265906}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Height: 1.8
m_Radius: 0.4
m_SlopeLimit: 45
m_StepOffset: 0.25
m_SkinWidth: 0.02
m_MinMoveDistance: 0
m_Center: {x: 0, y: 0.93, z: 0}
--- !u!114 &1925873226565265913
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1925873226565265906}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 26e54e5a728a9234ab24fcf1460ed8a2, type: 3}
m_Name:
m_EditorClassIdentifier:
MoveSpeed: 4
SprintSpeed: 6
RotationSmoothTime: 0.12
SpeedChangeRate: 10
JumpHeight: 1.2
Gravity: -15
JumpTimeout: 0.5
FallTimeout: 0.15
Grounded: 1
GroundedOffset: -0.14
GroundedRadius: 0.28
GroundLayers:
serializedVersion: 2
m_Bits: 513
CinemachineCameraTarget: {fileID: 6074239116653777065}
TopClamp: 70
BottomClamp: -30
CameraAngleOverride: 0
LockCameraPosition: 0
--- !u!114 &7292828519420468114
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1925873226565265906}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 909d917d73a63f940ac158d02e936645, type: 3}
m_Name:
m_EditorClassIdentifier:
pushLayers:
serializedVersion: 2
m_Bits: 0
canPush: 0
strength: 1.1
--- !u!114 &1925873226565265918
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1925873226565265906}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Actions: {fileID: -944628639613478452, guid: 4419d82f33d36e848b3ed5af4c8da37e,
type: 3}
m_NotificationBehavior: 0
m_UIInputModule: {fileID: 0}
m_DeviceLostEvent:
m_PersistentCalls:
m_Calls: []
m_DeviceRegainedEvent:
m_PersistentCalls:
m_Calls: []
m_ControlsChangedEvent:
m_PersistentCalls:
m_Calls: []
m_ActionEvents:
- m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1925873226565265913}
m_TargetAssemblyTypeName:
m_MethodName: InputMove
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_ActionId: 6bc1aaf4-b110-4ff7-891e-5b9fe6f32c4d
m_ActionName: Player/Move[/Keyboard/w,/Keyboard/s,/Keyboard/a,/Keyboard/d,/Keyboard/upArrow,/Keyboard/downArrow,/Keyboard/leftArrow,/Keyboard/rightArrow,/XInputControllerWindows/leftStick]
- m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1925873226565265913}
m_TargetAssemblyTypeName:
m_MethodName: InputLook
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_ActionId: 2690c379-f54d-45be-a724-414123833eb4
m_ActionName: Player/Look[/Mouse/delta,/XInputControllerWindows/rightStick]
- m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1925873226565265913}
m_TargetAssemblyTypeName:
m_MethodName: InputJump
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_ActionId: 8c4abdf8-4099-493a-aa1a-129acec7c3df
m_ActionName: Player/Jump[/Keyboard/space,/XInputControllerWindows/buttonSouth]
- m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1925873226565265913}
m_TargetAssemblyTypeName:
m_MethodName: InputSprint
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_ActionId: 980e881e-182c-404c-8cbf-3d09fdb48fef
m_ActionName: Player/Sprint[/Keyboard/leftShift,/XInputControllerWindows/leftTrigger]
- m_PersistentCalls:
m_Calls: []
m_ActionId: e4ce1614-c754-48c1-9103-33130441661f
m_ActionName: UI/New action
m_NeverAutoSwitchControlSchemes: 0
m_DefaultControlScheme:
m_DefaultActionMap: Player
m_SplitScreenIndex: -1
m_Camera: {fileID: 0}
--- !u!114 &2468714030164847400
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1925873226565265906}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e087ecce43ebbff45a1b360637807d93, type: 3}
m_Name:
m_EditorClassIdentifier:
move: {x: 0, y: 0}
look: {x: 0, y: 0}
jump: 0
sprint: 0
analogMovement: 0
cursorLocked: 1
cursorInputForLook: 1
--- !u!1 &6074239116653777065
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6074239116653777070}
m_Layer: 0
m_Name: PlayerCameraRoot
m_TagString: CinemachineTarget
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6074239116653777070
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6074239116653777065}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1.375, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1293029876712600392}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -1,153 +1,153 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2070925441746177671
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2070925441746177912}
- component: {fileID: 2070925441746177913}
m_Layer: 0
m_Name: PlayerFollowCamera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2070925441746177912
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2070925441746177671}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.5, y: 1.375, z: -4}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2070925442191277756}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2070925441746177913
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2070925441746177671}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ExcludedPropertiesInInspector:
- m_Script
m_LockStageInInspector:
m_StreamingVersion: 20170927
m_Priority: 10
m_StandbyUpdate: 2
m_LookAt: {fileID: 0}
m_Follow: {fileID: 0}
m_Lens:
FieldOfView: 40
OrthographicSize: 10
NearClipPlane: 0.2
FarClipPlane: 500
Dutch: 0
LensShift: {x: 0, y: 0}
m_Transitions:
m_BlendHint: 0
m_InheritPosition: 0
m_OnCameraLive:
m_PersistentCalls:
m_Calls: []
m_LegacyBlendHint: 0
m_ComponentOwner: {fileID: 2070925442191277756}
--- !u!1 &2070925442191277755
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2070925442191277756}
- component: {fileID: 2070925442191277757}
- component: {fileID: 2070925442191277753}
- component: {fileID: 2070925442191277752}
m_Layer: 0
m_Name: cm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2070925442191277756
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2070925442191277755}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2070925441746177912}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2070925442191277757
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2070925442191277755}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &2070925442191277753
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2070925442191277755}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 68bb026fafb42b14791938953eaace77, type: 3}
m_Name:
m_EditorClassIdentifier:
m_NoiseProfile: {fileID: 11400000, guid: 46965f9cbaf525742a6da4c2172a99cd, type: 2}
m_PivotOffset: {x: 0, y: 0, z: 1}
m_AmplitudeGain: 0.5
m_FrequencyGain: 0.3
mNoiseOffsets: {x: -451.37964, y: 684.7062, z: 648.0488}
--- !u!114 &2070925442191277752
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2070925442191277755}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bd6043bde05a7fc4cba197d06915c1e3, type: 3}
m_Name:
m_EditorClassIdentifier:
Damping: {x: 0.1, y: 0.25, z: 0.3}
ShoulderOffset: {x: 1, y: 0, z: 0}
VerticalArmLength: 0
CameraSide: 0.6
CameraDistance: 4
CameraCollisionFilter:
serializedVersion: 2
m_Bits: 1
IgnoreTag: Player
CameraRadius: 0.15
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2070925441746177671
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2070925441746177912}
- component: {fileID: 2070925441746177913}
m_Layer: 0
m_Name: PlayerFollowCamera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2070925441746177912
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2070925441746177671}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.5, y: 1.375, z: -4}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2070925442191277756}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2070925441746177913
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2070925441746177671}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ExcludedPropertiesInInspector:
- m_Script
m_LockStageInInspector:
m_StreamingVersion: 20170927
m_Priority: 10
m_StandbyUpdate: 2
m_LookAt: {fileID: 0}
m_Follow: {fileID: 0}
m_Lens:
FieldOfView: 40
OrthographicSize: 10
NearClipPlane: 0.2
FarClipPlane: 500
Dutch: 0
LensShift: {x: 0, y: 0}
m_Transitions:
m_BlendHint: 0
m_InheritPosition: 0
m_OnCameraLive:
m_PersistentCalls:
m_Calls: []
m_LegacyBlendHint: 0
m_ComponentOwner: {fileID: 2070925442191277756}
--- !u!1 &2070925442191277755
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2070925442191277756}
- component: {fileID: 2070925442191277757}
- component: {fileID: 2070925442191277753}
- component: {fileID: 2070925442191277752}
m_Layer: 0
m_Name: cm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2070925442191277756
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2070925442191277755}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2070925441746177912}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2070925442191277757
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2070925442191277755}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &2070925442191277753
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2070925442191277755}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 68bb026fafb42b14791938953eaace77, type: 3}
m_Name:
m_EditorClassIdentifier:
m_NoiseProfile: {fileID: 11400000, guid: 46965f9cbaf525742a6da4c2172a99cd, type: 2}
m_PivotOffset: {x: 0, y: 0, z: 1}
m_AmplitudeGain: 0.5
m_FrequencyGain: 0.3
mNoiseOffsets: {x: -451.37964, y: 684.7062, z: 648.0488}
--- !u!114 &2070925442191277752
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2070925442191277755}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bd6043bde05a7fc4cba197d06915c1e3, type: 3}
m_Name:
m_EditorClassIdentifier:
Damping: {x: 0.1, y: 0.25, z: 0.3}
ShoulderOffset: {x: 1, y: 0, z: 0}
VerticalArmLength: 0
CameraSide: 0.6
CameraDistance: 4
CameraCollisionFilter:
serializedVersion: 2
m_Bits: 1
IgnoreTag: Player
CameraRadius: 0.15
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 89e5f9b6a0fcdae4e8ccb4b461925e8c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 89e5f9b6a0fcdae4e8ccb4b461925e8c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 22db1f6f78cfb3440835ed6dee5f8e9e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 22db1f6f78cfb3440835ed6dee5f8e9e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,35 +1,35 @@
using UnityEngine;
public class BasicRigidBodyPush : MonoBehaviour
{
public LayerMask pushLayers;
public bool canPush;
[Range(0.5f, 5f)] public float strength = 1.1f;
private void OnControllerColliderHit(ControllerColliderHit hit)
{
if (canPush) PushRigidBodies(hit);
}
private void PushRigidBodies(ControllerColliderHit hit)
{
// https://docs.unity3d.com/ScriptReference/CharacterController.OnControllerColliderHit.html
// make sure we hit a non kinematic rigidbody
Rigidbody body = hit.collider.attachedRigidbody;
if (body == null || body.isKinematic) return;
// make sure we only push desired layer(s)
var bodyLayerMask = 1 << body.gameObject.layer;
if ((bodyLayerMask & pushLayers.value) == 0) return;
// We dont want to push objects below us
if (hit.moveDirection.y < -0.3f) return;
// Calculate push direction from move direction, horizontal motion only
Vector3 pushDir = new Vector3(hit.moveDirection.x, 0.0f, hit.moveDirection.z);
// Apply the push and take strength into account
body.AddForce(pushDir * strength, ForceMode.Impulse);
}
using UnityEngine;
public class BasicRigidBodyPush : MonoBehaviour
{
public LayerMask pushLayers;
public bool canPush;
[Range(0.5f, 5f)] public float strength = 1.1f;
private void OnControllerColliderHit(ControllerColliderHit hit)
{
if (canPush) PushRigidBodies(hit);
}
private void PushRigidBodies(ControllerColliderHit hit)
{
// https://docs.unity3d.com/ScriptReference/CharacterController.OnControllerColliderHit.html
// make sure we hit a non kinematic rigidbody
Rigidbody body = hit.collider.attachedRigidbody;
if (body == null || body.isKinematic) return;
// make sure we only push desired layer(s)
var bodyLayerMask = 1 << body.gameObject.layer;
if ((bodyLayerMask & pushLayers.value) == 0) return;
// We dont want to push objects below us
if (hit.moveDirection.y < -0.3f) return;
// Calculate push direction from move direction, horizontal motion only
Vector3 pushDir = new Vector3(hit.moveDirection.x, 0.0f, hit.moveDirection.z);
// Apply the push and take strength into account
body.AddForce(pushDir * strength, ForceMode.Impulse);
}
}
@@ -1,401 +1,401 @@
using UnityEngine;
#if ENABLE_INPUT_SYSTEM
using UnityEngine.InputSystem;
#endif
/* Note: animations are called via the controller for both the character and capsule using animator null checks
*/
namespace StarterAssets
{
[RequireComponent(typeof(CharacterController))]
#if ENABLE_INPUT_SYSTEM
[RequireComponent(typeof(PlayerInput))]
#endif
public class ThirdPersonController : MonoBehaviour
{
[Header("Player")]
[Tooltip("Move speed of the character in m/s")]
public float MoveSpeed = 2.0f;
[Tooltip("Sprint speed of the character in m/s")]
public float SprintSpeed = 5.335f;
[Tooltip("How fast the character turns to face movement direction")]
[Range(0.0f, 0.3f)]
public float RotationSmoothTime = 0.12f;
[Tooltip("Acceleration and deceleration")]
public float SpeedChangeRate = 10.0f;
public AudioSource AudioFootsteps;
public AudioSource LandingAudio;
public AudioSource AudioFoley;
public AudioClip LandingAudioClip;
public AudioClip[] FootstepAudioClips;
[Range(0, 1)] public float FootstepAudioVolume = 0.5f;
[Space(10)]
[Tooltip("The height the player can jump")]
public float JumpHeight = 1.2f;
[Tooltip("The character uses its own gravity value. The engine default is -9.81f")]
public float Gravity = -15.0f;
[Space(10)]
[Tooltip("Time required to pass before being able to jump again. Set to 0f to instantly jump again")]
public float JumpTimeout = 0.50f;
[Tooltip("Time required to pass before entering the fall state. Useful for walking down stairs")]
public float FallTimeout = 0.15f;
[Header("Player Grounded")]
[Tooltip("If the character is grounded or not. Not part of the CharacterController built in grounded check")]
public bool Grounded = true;
[Tooltip("Useful for rough ground")]
public float GroundedOffset = -0.14f;
[Tooltip("The radius of the grounded check. Should match the radius of the CharacterController")]
public float GroundedRadius = 0.28f;
[Tooltip("What layers the character uses as ground")]
public LayerMask GroundLayers;
[Header("Cinemachine")]
[Tooltip("The follow target set in the Cinemachine Virtual Camera that the camera will follow")]
public GameObject CinemachineCameraTarget;
[Tooltip("How far in degrees can you move the camera up")]
public float TopClamp = 70.0f;
[Tooltip("How far in degrees can you move the camera down")]
public float BottomClamp = -30.0f;
[Tooltip("Additional degress to override the camera. Useful for fine tuning camera position when locked")]
public float CameraAngleOverride = 0.0f;
[Tooltip("For locking the camera position on all axis")]
public bool LockCameraPosition = false;
// cinemachine
private float _cinemachineTargetYaw;
private float _cinemachineTargetPitch;
// player
private float _speed;
private float _animationBlend;
private float _targetRotation = 0.0f;
private float _rotationVelocity;
private float _verticalVelocity;
private float _terminalVelocity = 53.0f;
// timeout deltatime
private float _jumpTimeoutDelta;
private float _fallTimeoutDelta;
// animation IDs
private int _animIDSpeed;
private int _animIDGrounded;
private int _animIDJump;
private int _animIDFreeFall;
private int _animIDMotionSpeed;
#if ENABLE_INPUT_SYSTEM
private PlayerInput _playerInput;
#endif
private Animator _animator;
private CharacterController _controller;
private StarterAssetsInputs _input;
private GameObject _mainCamera;
private const float _threshold = 0.01f;
private bool _hasAnimator;
private bool IsCurrentDeviceMouse
{
get
{
#if ENABLE_INPUT_SYSTEM
return _playerInput.currentControlScheme == "KeyboardMouse";
#else
return false;
#endif
}
}
private void Awake()
{
// get a reference to our main camera
if (_mainCamera == null)
{
_mainCamera = GameObject.FindGameObjectWithTag("MainCamera");
}
}
private void Start()
{
_cinemachineTargetYaw = CinemachineCameraTarget.transform.rotation.eulerAngles.y;
_hasAnimator = TryGetComponent(out _animator);
_controller = GetComponent<CharacterController>();
_input = GetComponent<StarterAssetsInputs>();
#if ENABLE_INPUT_SYSTEM
_playerInput = GetComponent<PlayerInput>();
#else
Debug.LogError( "Starter Assets package is missing dependencies. Please use Tools/Starter Assets/Reinstall Dependencies to fix it");
#endif
AssignAnimationIDs();
// reset our timeouts on start
_jumpTimeoutDelta = JumpTimeout;
_fallTimeoutDelta = FallTimeout;
}
private void Update()
{
_hasAnimator = TryGetComponent(out _animator);
JumpAndGravity();
GroundedCheck();
Move();
}
private void LateUpdate()
{
CameraRotation();
}
private void AssignAnimationIDs()
{
_animIDSpeed = Animator.StringToHash("Speed");
_animIDGrounded = Animator.StringToHash("Grounded");
_animIDJump = Animator.StringToHash("Jump");
_animIDFreeFall = Animator.StringToHash("FreeFall");
_animIDMotionSpeed = Animator.StringToHash("MotionSpeed");
}
private void GroundedCheck()
{
// set sphere position, with offset
Vector3 spherePosition = new Vector3(transform.position.x, transform.position.y - GroundedOffset,
transform.position.z);
Grounded = Physics.CheckSphere(spherePosition, GroundedRadius, GroundLayers,
QueryTriggerInteraction.Ignore);
// update animator if using character
if (_hasAnimator)
{
_animator.SetBool(_animIDGrounded, Grounded);
}
}
private void CameraRotation()
{
// if there is an input and camera position is not fixed
if (_input.look.sqrMagnitude >= _threshold && !LockCameraPosition)
{
//Don't multiply mouse input by Time.deltaTime;
float deltaTimeMultiplier = IsCurrentDeviceMouse ? 1.0f : Time.deltaTime;
_cinemachineTargetYaw += _input.look.x * deltaTimeMultiplier;
_cinemachineTargetPitch += _input.look.y * deltaTimeMultiplier;
}
// clamp our rotations so our values are limited 360 degrees
_cinemachineTargetYaw = ClampAngle(_cinemachineTargetYaw, float.MinValue, float.MaxValue);
_cinemachineTargetPitch = ClampAngle(_cinemachineTargetPitch, BottomClamp, TopClamp);
// Cinemachine will follow this target
CinemachineCameraTarget.transform.rotation = Quaternion.Euler(_cinemachineTargetPitch + CameraAngleOverride,
_cinemachineTargetYaw, 0.0f);
}
private void Move()
{
// set target speed based on move speed, sprint speed and if sprint is pressed
float targetSpeed = _input.sprint ? SprintSpeed : MoveSpeed;
// a simplistic acceleration and deceleration designed to be easy to remove, replace, or iterate upon
// note: Vector2's == operator uses approximation so is not floating point error prone, and is cheaper than magnitude
// if there is no input, set the target speed to 0
if (_input.move == Vector2.zero) targetSpeed = 0.0f;
// a reference to the players current horizontal velocity
float currentHorizontalSpeed = new Vector3(_controller.velocity.x, 0.0f, _controller.velocity.z).magnitude;
float speedOffset = 0.1f;
float inputMagnitude = _input.analogMovement ? _input.move.magnitude : 1f;
// accelerate or decelerate to target speed
if (currentHorizontalSpeed < targetSpeed - speedOffset ||
currentHorizontalSpeed > targetSpeed + speedOffset)
{
// creates curved result rather than a linear one giving a more organic speed change
// note T in Lerp is clamped, so we don't need to clamp our speed
_speed = Mathf.Lerp(currentHorizontalSpeed, targetSpeed * inputMagnitude,
Time.deltaTime * SpeedChangeRate);
// round speed to 3 decimal places
_speed = Mathf.Round(_speed * 1000f) / 1000f;
}
else
{
_speed = targetSpeed;
}
// NightclubArcadia: blend toward speed scaled by input magnitude so
// partial stick / click-to-move arrival uses walk cycles, not a
// slowed run clip via MotionSpeed alone.
_animationBlend = Mathf.Lerp(_animationBlend, targetSpeed * inputMagnitude,
Time.deltaTime * SpeedChangeRate);
if (_animationBlend < 0.01f) _animationBlend = 0f;
// normalise input direction
Vector3 inputDirection = new Vector3(_input.move.x, 0.0f, _input.move.y).normalized;
// note: Vector2's != operator uses approximation so is not floating point error prone, and is cheaper than magnitude
// if there is a move input rotate player when the player is moving
if (_input.move != Vector2.zero)
{
_targetRotation = Mathf.Atan2(inputDirection.x, inputDirection.z) * Mathf.Rad2Deg +
_mainCamera.transform.eulerAngles.y;
float rotation = Mathf.SmoothDampAngle(transform.eulerAngles.y, _targetRotation, ref _rotationVelocity,
RotationSmoothTime);
// rotate to face input direction relative to camera position
transform.rotation = Quaternion.Euler(0.0f, rotation, 0.0f);
}
Vector3 targetDirection = Quaternion.Euler(0.0f, _targetRotation, 0.0f) * Vector3.forward;
// move the player
_controller.Move(targetDirection.normalized * (_speed * Time.deltaTime) +
new Vector3(0.0f, _verticalVelocity, 0.0f) * Time.deltaTime);
// update animator if using character
if (_hasAnimator)
{
_animator.SetFloat(_animIDSpeed, _animationBlend);
_animator.SetFloat(_animIDMotionSpeed, inputMagnitude);
}
}
private void JumpAndGravity()
{
if (Grounded)
{
// reset the fall timeout timer
_fallTimeoutDelta = FallTimeout;
// update animator if using character
if (_hasAnimator)
{
_animator.SetBool(_animIDJump, false);
_animator.SetBool(_animIDFreeFall, false);
}
// stop our velocity dropping infinitely when grounded
if (_verticalVelocity < 0.0f)
{
_verticalVelocity = -2f;
}
// Jump
if (_input.jump && _jumpTimeoutDelta <= 0.0f)
{
// the square root of H * -2 * G = how much velocity needed to reach desired height
_verticalVelocity = Mathf.Sqrt(JumpHeight * -2f * Gravity);
// update animator if using character
if (_hasAnimator)
{
_animator.SetBool(_animIDJump, true);
}
}
// jump timeout
if (_jumpTimeoutDelta >= 0.0f)
{
_jumpTimeoutDelta -= Time.deltaTime;
}
}
else
{
// reset the jump timeout timer
_jumpTimeoutDelta = JumpTimeout;
// fall timeout
if (_fallTimeoutDelta >= 0.0f)
{
_fallTimeoutDelta -= Time.deltaTime;
}
else
{
// update animator if using character
if (_hasAnimator)
{
_animator.SetBool(_animIDFreeFall, true);
}
}
// if we are not grounded, do not jump
_input.jump = false;
}
// apply gravity over time if under terminal (multiply by delta time twice to linearly speed up over time)
if (_verticalVelocity < _terminalVelocity)
{
_verticalVelocity += Gravity * Time.deltaTime;
}
}
private static float ClampAngle(float lfAngle, float lfMin, float lfMax)
{
if (lfAngle < -360f) lfAngle += 360f;
if (lfAngle > 360f) lfAngle -= 360f;
return Mathf.Clamp(lfAngle, lfMin, lfMax);
}
private void OnDrawGizmosSelected()
{
Color transparentGreen = new Color(0.0f, 1.0f, 0.0f, 0.35f);
Color transparentRed = new Color(1.0f, 0.0f, 0.0f, 0.35f);
if (Grounded) Gizmos.color = transparentGreen;
else Gizmos.color = transparentRed;
// when selected, draw a gizmo in the position of, and matching radius of, the grounded collider
Gizmos.DrawSphere(
new Vector3(transform.position.x, transform.position.y - GroundedOffset, transform.position.z),
GroundedRadius);
}
private void OnFootstep(AnimationEvent animationEvent)
{
if (animationEvent.animatorClipInfo.weight > 0.5f)
{
if (AudioFootsteps != null)
AudioFootsteps.Play();
if (AudioFoley != null)
AudioFoley.Play();
}
}
private void OnLand(AnimationEvent animationEvent)
{
if (animationEvent.animatorClipInfo.weight > 0.5f)
{
if (LandingAudio != null)
LandingAudio.Play();
}
}
}
using UnityEngine;
#if ENABLE_INPUT_SYSTEM
using UnityEngine.InputSystem;
#endif
/* Note: animations are called via the controller for both the character and capsule using animator null checks
*/
namespace StarterAssets
{
[RequireComponent(typeof(CharacterController))]
#if ENABLE_INPUT_SYSTEM
[RequireComponent(typeof(PlayerInput))]
#endif
public class ThirdPersonController : MonoBehaviour
{
[Header("Player")]
[Tooltip("Move speed of the character in m/s")]
public float MoveSpeed = 2.0f;
[Tooltip("Sprint speed of the character in m/s")]
public float SprintSpeed = 5.335f;
[Tooltip("How fast the character turns to face movement direction")]
[Range(0.0f, 0.3f)]
public float RotationSmoothTime = 0.12f;
[Tooltip("Acceleration and deceleration")]
public float SpeedChangeRate = 10.0f;
public AudioSource AudioFootsteps;
public AudioSource LandingAudio;
public AudioSource AudioFoley;
public AudioClip LandingAudioClip;
public AudioClip[] FootstepAudioClips;
[Range(0, 1)] public float FootstepAudioVolume = 0.5f;
[Space(10)]
[Tooltip("The height the player can jump")]
public float JumpHeight = 1.2f;
[Tooltip("The character uses its own gravity value. The engine default is -9.81f")]
public float Gravity = -15.0f;
[Space(10)]
[Tooltip("Time required to pass before being able to jump again. Set to 0f to instantly jump again")]
public float JumpTimeout = 0.50f;
[Tooltip("Time required to pass before entering the fall state. Useful for walking down stairs")]
public float FallTimeout = 0.15f;
[Header("Player Grounded")]
[Tooltip("If the character is grounded or not. Not part of the CharacterController built in grounded check")]
public bool Grounded = true;
[Tooltip("Useful for rough ground")]
public float GroundedOffset = -0.14f;
[Tooltip("The radius of the grounded check. Should match the radius of the CharacterController")]
public float GroundedRadius = 0.28f;
[Tooltip("What layers the character uses as ground")]
public LayerMask GroundLayers;
[Header("Cinemachine")]
[Tooltip("The follow target set in the Cinemachine Virtual Camera that the camera will follow")]
public GameObject CinemachineCameraTarget;
[Tooltip("How far in degrees can you move the camera up")]
public float TopClamp = 70.0f;
[Tooltip("How far in degrees can you move the camera down")]
public float BottomClamp = -30.0f;
[Tooltip("Additional degress to override the camera. Useful for fine tuning camera position when locked")]
public float CameraAngleOverride = 0.0f;
[Tooltip("For locking the camera position on all axis")]
public bool LockCameraPosition = false;
// cinemachine
private float _cinemachineTargetYaw;
private float _cinemachineTargetPitch;
// player
private float _speed;
private float _animationBlend;
private float _targetRotation = 0.0f;
private float _rotationVelocity;
private float _verticalVelocity;
private float _terminalVelocity = 53.0f;
// timeout deltatime
private float _jumpTimeoutDelta;
private float _fallTimeoutDelta;
// animation IDs
private int _animIDSpeed;
private int _animIDGrounded;
private int _animIDJump;
private int _animIDFreeFall;
private int _animIDMotionSpeed;
#if ENABLE_INPUT_SYSTEM
private PlayerInput _playerInput;
#endif
private Animator _animator;
private CharacterController _controller;
private StarterAssetsInputs _input;
private GameObject _mainCamera;
private const float _threshold = 0.01f;
private bool _hasAnimator;
private bool IsCurrentDeviceMouse
{
get
{
#if ENABLE_INPUT_SYSTEM
return _playerInput.currentControlScheme == "KeyboardMouse";
#else
return false;
#endif
}
}
private void Awake()
{
// get a reference to our main camera
if (_mainCamera == null)
{
_mainCamera = GameObject.FindGameObjectWithTag("MainCamera");
}
}
private void Start()
{
_cinemachineTargetYaw = CinemachineCameraTarget.transform.rotation.eulerAngles.y;
_hasAnimator = TryGetComponent(out _animator);
_controller = GetComponent<CharacterController>();
_input = GetComponent<StarterAssetsInputs>();
#if ENABLE_INPUT_SYSTEM
_playerInput = GetComponent<PlayerInput>();
#else
Debug.LogError( "Starter Assets package is missing dependencies. Please use Tools/Starter Assets/Reinstall Dependencies to fix it");
#endif
AssignAnimationIDs();
// reset our timeouts on start
_jumpTimeoutDelta = JumpTimeout;
_fallTimeoutDelta = FallTimeout;
}
private void Update()
{
_hasAnimator = TryGetComponent(out _animator);
JumpAndGravity();
GroundedCheck();
Move();
}
private void LateUpdate()
{
CameraRotation();
}
private void AssignAnimationIDs()
{
_animIDSpeed = Animator.StringToHash("Speed");
_animIDGrounded = Animator.StringToHash("Grounded");
_animIDJump = Animator.StringToHash("Jump");
_animIDFreeFall = Animator.StringToHash("FreeFall");
_animIDMotionSpeed = Animator.StringToHash("MotionSpeed");
}
private void GroundedCheck()
{
// set sphere position, with offset
Vector3 spherePosition = new Vector3(transform.position.x, transform.position.y - GroundedOffset,
transform.position.z);
Grounded = Physics.CheckSphere(spherePosition, GroundedRadius, GroundLayers,
QueryTriggerInteraction.Ignore);
// update animator if using character
if (_hasAnimator)
{
_animator.SetBool(_animIDGrounded, Grounded);
}
}
private void CameraRotation()
{
// if there is an input and camera position is not fixed
if (_input.look.sqrMagnitude >= _threshold && !LockCameraPosition)
{
//Don't multiply mouse input by Time.deltaTime;
float deltaTimeMultiplier = IsCurrentDeviceMouse ? 1.0f : Time.deltaTime;
_cinemachineTargetYaw += _input.look.x * deltaTimeMultiplier;
_cinemachineTargetPitch += _input.look.y * deltaTimeMultiplier;
}
// clamp our rotations so our values are limited 360 degrees
_cinemachineTargetYaw = ClampAngle(_cinemachineTargetYaw, float.MinValue, float.MaxValue);
_cinemachineTargetPitch = ClampAngle(_cinemachineTargetPitch, BottomClamp, TopClamp);
// Cinemachine will follow this target
CinemachineCameraTarget.transform.rotation = Quaternion.Euler(_cinemachineTargetPitch + CameraAngleOverride,
_cinemachineTargetYaw, 0.0f);
}
private void Move()
{
// set target speed based on move speed, sprint speed and if sprint is pressed
float targetSpeed = _input.sprint ? SprintSpeed : MoveSpeed;
// a simplistic acceleration and deceleration designed to be easy to remove, replace, or iterate upon
// note: Vector2's == operator uses approximation so is not floating point error prone, and is cheaper than magnitude
// if there is no input, set the target speed to 0
if (_input.move == Vector2.zero) targetSpeed = 0.0f;
// a reference to the players current horizontal velocity
float currentHorizontalSpeed = new Vector3(_controller.velocity.x, 0.0f, _controller.velocity.z).magnitude;
float speedOffset = 0.1f;
float inputMagnitude = _input.analogMovement ? _input.move.magnitude : 1f;
// accelerate or decelerate to target speed
if (currentHorizontalSpeed < targetSpeed - speedOffset ||
currentHorizontalSpeed > targetSpeed + speedOffset)
{
// creates curved result rather than a linear one giving a more organic speed change
// note T in Lerp is clamped, so we don't need to clamp our speed
_speed = Mathf.Lerp(currentHorizontalSpeed, targetSpeed * inputMagnitude,
Time.deltaTime * SpeedChangeRate);
// round speed to 3 decimal places
_speed = Mathf.Round(_speed * 1000f) / 1000f;
}
else
{
_speed = targetSpeed;
}
// NightclubArcadia: blend toward speed scaled by input magnitude so
// partial stick / click-to-move arrival uses walk cycles, not a
// slowed run clip via MotionSpeed alone.
_animationBlend = Mathf.Lerp(_animationBlend, targetSpeed * inputMagnitude,
Time.deltaTime * SpeedChangeRate);
if (_animationBlend < 0.01f) _animationBlend = 0f;
// normalise input direction
Vector3 inputDirection = new Vector3(_input.move.x, 0.0f, _input.move.y).normalized;
// note: Vector2's != operator uses approximation so is not floating point error prone, and is cheaper than magnitude
// if there is a move input rotate player when the player is moving
if (_input.move != Vector2.zero)
{
_targetRotation = Mathf.Atan2(inputDirection.x, inputDirection.z) * Mathf.Rad2Deg +
_mainCamera.transform.eulerAngles.y;
float rotation = Mathf.SmoothDampAngle(transform.eulerAngles.y, _targetRotation, ref _rotationVelocity,
RotationSmoothTime);
// rotate to face input direction relative to camera position
transform.rotation = Quaternion.Euler(0.0f, rotation, 0.0f);
}
Vector3 targetDirection = Quaternion.Euler(0.0f, _targetRotation, 0.0f) * Vector3.forward;
// move the player
_controller.Move(targetDirection.normalized * (_speed * Time.deltaTime) +
new Vector3(0.0f, _verticalVelocity, 0.0f) * Time.deltaTime);
// update animator if using character
if (_hasAnimator)
{
_animator.SetFloat(_animIDSpeed, _animationBlend);
_animator.SetFloat(_animIDMotionSpeed, inputMagnitude);
}
}
private void JumpAndGravity()
{
if (Grounded)
{
// reset the fall timeout timer
_fallTimeoutDelta = FallTimeout;
// update animator if using character
if (_hasAnimator)
{
_animator.SetBool(_animIDJump, false);
_animator.SetBool(_animIDFreeFall, false);
}
// stop our velocity dropping infinitely when grounded
if (_verticalVelocity < 0.0f)
{
_verticalVelocity = -2f;
}
// Jump
if (_input.jump && _jumpTimeoutDelta <= 0.0f)
{
// the square root of H * -2 * G = how much velocity needed to reach desired height
_verticalVelocity = Mathf.Sqrt(JumpHeight * -2f * Gravity);
// update animator if using character
if (_hasAnimator)
{
_animator.SetBool(_animIDJump, true);
}
}
// jump timeout
if (_jumpTimeoutDelta >= 0.0f)
{
_jumpTimeoutDelta -= Time.deltaTime;
}
}
else
{
// reset the jump timeout timer
_jumpTimeoutDelta = JumpTimeout;
// fall timeout
if (_fallTimeoutDelta >= 0.0f)
{
_fallTimeoutDelta -= Time.deltaTime;
}
else
{
// update animator if using character
if (_hasAnimator)
{
_animator.SetBool(_animIDFreeFall, true);
}
}
// if we are not grounded, do not jump
_input.jump = false;
}
// apply gravity over time if under terminal (multiply by delta time twice to linearly speed up over time)
if (_verticalVelocity < _terminalVelocity)
{
_verticalVelocity += Gravity * Time.deltaTime;
}
}
private static float ClampAngle(float lfAngle, float lfMin, float lfMax)
{
if (lfAngle < -360f) lfAngle += 360f;
if (lfAngle > 360f) lfAngle -= 360f;
return Mathf.Clamp(lfAngle, lfMin, lfMax);
}
private void OnDrawGizmosSelected()
{
Color transparentGreen = new Color(0.0f, 1.0f, 0.0f, 0.35f);
Color transparentRed = new Color(1.0f, 0.0f, 0.0f, 0.35f);
if (Grounded) Gizmos.color = transparentGreen;
else Gizmos.color = transparentRed;
// when selected, draw a gizmo in the position of, and matching radius of, the grounded collider
Gizmos.DrawSphere(
new Vector3(transform.position.x, transform.position.y - GroundedOffset, transform.position.z),
GroundedRadius);
}
private void OnFootstep(AnimationEvent animationEvent)
{
if (animationEvent.animatorClipInfo.weight > 0.5f)
{
if (AudioFootsteps != null)
AudioFootsteps.Play();
if (AudioFoley != null)
AudioFoley.Play();
}
}
private void OnLand(AnimationEvent animationEvent)
{
if (animationEvent.animatorClipInfo.weight > 0.5f)
{
if (LandingAudio != null)
LandingAudio.Play();
}
}
}
}
@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: d9b1ba53f81715d4a8405a40b0a1e2c1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: d9b1ba53f81715d4a8405a40b0a1e2c1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,2 +1,2 @@
This package is licensed under the Unity Companion License.
This package is licensed under the Unity Companion License.
For full license terms, please see: https://unity3d.com/legal/licenses/Unity_Companion_License
@@ -1,158 +1,158 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System;
using System.IO;
using System.Reflection;
[CustomEditor(typeof(Readme))]
[InitializeOnLoad]
public class ReadmeEditor : Editor {
static string kShowedReadmeSessionStateName = "ReadmeEditor.showedReadme";
static float kSpace = 16f;
static ReadmeEditor()
{
EditorApplication.delayCall += SelectReadmeAutomatically;
}
static void SelectReadmeAutomatically()
{
if (!SessionState.GetBool(kShowedReadmeSessionStateName, false ))
{
var readme = SelectReadme();
SessionState.SetBool(kShowedReadmeSessionStateName, true);
if (readme && !readme.loadedLayout)
{
LoadLayout();
readme.loadedLayout = true;
}
}
}
static void LoadLayout()
{
var assembly = typeof(EditorApplication).Assembly;
var windowLayoutType = assembly.GetType("UnityEditor.WindowLayout", true);
var method = windowLayoutType.GetMethod("LoadWindowLayout", BindingFlags.Public | BindingFlags.Static);
method.Invoke(null, new object[]{Path.Combine(Application.dataPath, "TutorialInfo/Layout.wlt"), false});
}
[MenuItem("Tutorial/Show Tutorial Instructions")]
static Readme SelectReadme()
{
var ids = AssetDatabase.FindAssets("Readme t:Readme");
if (ids.Length == 1)
{
var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0]));
Selection.objects = new UnityEngine.Object[]{readmeObject};
return (Readme)readmeObject;
}
else
{
Debug.Log("Couldn't find a readme");
return null;
}
}
protected override void OnHeaderGUI()
{
var readme = (Readme)target;
Init();
var iconWidth = Mathf.Min(EditorGUIUtility.currentViewWidth/3f - 20f, 128f);
GUILayout.BeginHorizontal("In BigTitle");
{
GUILayout.Label(readme.icon, GUILayout.Width(iconWidth), GUILayout.Height(iconWidth));
GUILayout.Label(readme.title, TitleStyle);
}
GUILayout.EndHorizontal();
}
public override void OnInspectorGUI()
{
var readme = (Readme)target;
Init();
foreach (var section in readme.sections)
{
if (!string.IsNullOrEmpty(section.heading))
{
GUILayout.Label(section.heading, HeadingStyle);
}
if (!string.IsNullOrEmpty(section.text))
{
GUILayout.Label(section.text, BodyStyle);
}
if (!string.IsNullOrEmpty(section.linkText))
{
if (LinkLabel(new GUIContent(section.linkText)))
{
Application.OpenURL(section.url);
}
}
GUILayout.Space(kSpace);
}
}
bool m_Initialized;
GUIStyle LinkStyle { get { return m_LinkStyle; } }
[SerializeField] GUIStyle m_LinkStyle;
GUIStyle TitleStyle { get { return m_TitleStyle; } }
[SerializeField] GUIStyle m_TitleStyle;
GUIStyle HeadingStyle { get { return m_HeadingStyle; } }
[SerializeField] GUIStyle m_HeadingStyle;
GUIStyle BodyStyle { get { return m_BodyStyle; } }
[SerializeField] GUIStyle m_BodyStyle;
void Init()
{
if (m_Initialized)
return;
m_BodyStyle = new GUIStyle(EditorStyles.label);
m_BodyStyle.wordWrap = true;
m_BodyStyle.fontSize = 14;
m_TitleStyle = new GUIStyle(m_BodyStyle);
m_TitleStyle.fontSize = 26;
m_HeadingStyle = new GUIStyle(m_BodyStyle);
m_HeadingStyle.fontSize = 18 ;
m_LinkStyle = new GUIStyle(m_BodyStyle);
m_LinkStyle.wordWrap = false;
// Match selection color which works nicely for both light and dark skins
m_LinkStyle.normal.textColor = new Color (0x00/255f, 0x78/255f, 0xDA/255f, 1f);
m_LinkStyle.stretchWidth = false;
m_Initialized = true;
}
bool LinkLabel (GUIContent label, params GUILayoutOption[] options)
{
var position = GUILayoutUtility.GetRect(label, LinkStyle, options);
Handles.BeginGUI ();
Handles.color = LinkStyle.normal.textColor;
Handles.DrawLine (new Vector3(position.xMin, position.yMax), new Vector3(position.xMax, position.yMax));
Handles.color = Color.white;
Handles.EndGUI ();
EditorGUIUtility.AddCursorRect (position, MouseCursor.Link);
return GUI.Button (position, label, LinkStyle);
}
}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System;
using System.IO;
using System.Reflection;
[CustomEditor(typeof(Readme))]
[InitializeOnLoad]
public class ReadmeEditor : Editor {
static string kShowedReadmeSessionStateName = "ReadmeEditor.showedReadme";
static float kSpace = 16f;
static ReadmeEditor()
{
EditorApplication.delayCall += SelectReadmeAutomatically;
}
static void SelectReadmeAutomatically()
{
if (!SessionState.GetBool(kShowedReadmeSessionStateName, false ))
{
var readme = SelectReadme();
SessionState.SetBool(kShowedReadmeSessionStateName, true);
if (readme && !readme.loadedLayout)
{
LoadLayout();
readme.loadedLayout = true;
}
}
}
static void LoadLayout()
{
var assembly = typeof(EditorApplication).Assembly;
var windowLayoutType = assembly.GetType("UnityEditor.WindowLayout", true);
var method = windowLayoutType.GetMethod("LoadWindowLayout", BindingFlags.Public | BindingFlags.Static);
method.Invoke(null, new object[]{Path.Combine(Application.dataPath, "TutorialInfo/Layout.wlt"), false});
}
[MenuItem("Tutorial/Show Tutorial Instructions")]
static Readme SelectReadme()
{
var ids = AssetDatabase.FindAssets("Readme t:Readme");
if (ids.Length == 1)
{
var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0]));
Selection.objects = new UnityEngine.Object[]{readmeObject};
return (Readme)readmeObject;
}
else
{
Debug.Log("Couldn't find a readme");
return null;
}
}
protected override void OnHeaderGUI()
{
var readme = (Readme)target;
Init();
var iconWidth = Mathf.Min(EditorGUIUtility.currentViewWidth/3f - 20f, 128f);
GUILayout.BeginHorizontal("In BigTitle");
{
GUILayout.Label(readme.icon, GUILayout.Width(iconWidth), GUILayout.Height(iconWidth));
GUILayout.Label(readme.title, TitleStyle);
}
GUILayout.EndHorizontal();
}
public override void OnInspectorGUI()
{
var readme = (Readme)target;
Init();
foreach (var section in readme.sections)
{
if (!string.IsNullOrEmpty(section.heading))
{
GUILayout.Label(section.heading, HeadingStyle);
}
if (!string.IsNullOrEmpty(section.text))
{
GUILayout.Label(section.text, BodyStyle);
}
if (!string.IsNullOrEmpty(section.linkText))
{
if (LinkLabel(new GUIContent(section.linkText)))
{
Application.OpenURL(section.url);
}
}
GUILayout.Space(kSpace);
}
}
bool m_Initialized;
GUIStyle LinkStyle { get { return m_LinkStyle; } }
[SerializeField] GUIStyle m_LinkStyle;
GUIStyle TitleStyle { get { return m_TitleStyle; } }
[SerializeField] GUIStyle m_TitleStyle;
GUIStyle HeadingStyle { get { return m_HeadingStyle; } }
[SerializeField] GUIStyle m_HeadingStyle;
GUIStyle BodyStyle { get { return m_BodyStyle; } }
[SerializeField] GUIStyle m_BodyStyle;
void Init()
{
if (m_Initialized)
return;
m_BodyStyle = new GUIStyle(EditorStyles.label);
m_BodyStyle.wordWrap = true;
m_BodyStyle.fontSize = 14;
m_TitleStyle = new GUIStyle(m_BodyStyle);
m_TitleStyle.fontSize = 26;
m_HeadingStyle = new GUIStyle(m_BodyStyle);
m_HeadingStyle.fontSize = 18 ;
m_LinkStyle = new GUIStyle(m_BodyStyle);
m_LinkStyle.wordWrap = false;
// Match selection color which works nicely for both light and dark skins
m_LinkStyle.normal.textColor = new Color (0x00/255f, 0x78/255f, 0xDA/255f, 1f);
m_LinkStyle.stretchWidth = false;
m_Initialized = true;
}
bool LinkLabel (GUIContent label, params GUILayoutOption[] options)
{
var position = GUILayoutUtility.GetRect(label, LinkStyle, options);
Handles.BeginGUI ();
Handles.color = LinkStyle.normal.textColor;
Handles.DrawLine (new Vector3(position.xMin, position.yMax), new Vector3(position.xMax, position.yMax));
Handles.color = Color.white;
Handles.EndGUI ();
EditorGUIUtility.AddCursorRect (position, MouseCursor.Link);
return GUI.Button (position, label, LinkStyle);
}
}
@@ -1,14 +1,14 @@
using System;
using UnityEngine;
public class Readme : ScriptableObject {
public Texture2D icon;
public string title;
public Section[] sections;
public bool loadedLayout;
[Serializable]
public class Section {
public string heading, text, linkText, url;
}
}
using System;
using UnityEngine;
public class Readme : ScriptableObject {
public Texture2D icon;
public string title;
public Section[] sections;
public bool loadedLayout;
[Serializable]
public class Section {
public string heading, text, linkText, url;
}
}