turn Unity Services back off
The macOS build in the previous commit flipped UnityConnectSettings.m_Enabled from 0 to 1 as a side effect of running through the authenticated CLI. Nothing asked for that, and it was off before. The sub-settings — Insights, crash reporting — were already 0 and stayed 0, so nothing was actually being sent. It may well flip again on the next build. If it does, that is why. Co-Authored-By: Claude Opus 5 <[email protected]>
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@@ -4,7 +4,7 @@
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UnityConnectSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 1
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m_Enabled: 1
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m_Enabled: 0
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m_TestMode: 0
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m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
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m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
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