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nightclub-arcadia/NightclubArcadia/Assets/Candidates/Definitions/made_asset.asset
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%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
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m_Script: {fileID: 11500000, guid: 1f0a63ccd8da4e5ab64dea83c64eeb6a, type: 3}
m_Name: made_asset
m_EditorClassIdentifier:
id: made_asset
displayName: The Made Asset
reading: The PC was trained, conditioned, or activated by one of the factions for
a role near the central conference.
intuitionAxis: 0
clues:
- id: made_asset_object
type: 0
sceneId:
unlockFlag: $visited_back_office
status: 0
skillId:
notes: "Object clue \u2014 Planned. Not yet authored."
- id: made_asset_testimony
type: 1
sceneId:
unlockFlag: $errand_door_list
status: 0
skillId:
notes: "Testimony clue \u2014 Planned. Not yet authored."
- id: made_asset_document
type: 2
sceneId:
unlockFlag: $visited_archives
status: 0
skillId:
notes: "Document clue \u2014 Planned. Not yet authored."
- id: made_asset_intuition
type: 3
sceneId: SC101
unlockFlag: $visited_desk
status: 1
skillId: confluence
notes: 'SC-101 Reason intuition: parsing something too fluently, before consciously
trying to.'