update .gitignore for textmeshpro

This commit is contained in:
2026-08-14 13:35:50 +02:00
parent c483bda3ea
commit 463ee7ecfa
+15
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@@ -150,6 +150,21 @@ InitTestScene*.unity*
# Auto-generated assembly info from IL post-processing
/[Aa]ssets/csc.rsp.meta.tmp
# ---------------------------------------------------------------------------
# TextMesh Pro (shipped inside com.unity.ugui; the editor copies resources into
# /Assets/TextMesh Pro when you run "Import TMP Essential Resources")
# ---------------------------------------------------------------------------
# The essentials — TMP Settings.asset, the LiberationSans SDF font asset, the
# shaders and the style sheet — are COMMITTED on purpose. ProjectSettings and
# every TMP component reference them by GUID, so a teammate who clones without
# them gets pink text and missing-reference errors instead of a working scene.
#
# "Examples & Extras" is a separate, optional import (~15 MB of sample scenes,
# sprites and fonts). Nothing in the game references it and anyone who wants it
# can re-import it from Window > TextMeshPro.
/[Aa]ssets/TextMesh Pro/Examples & Extras/
/[Aa]ssets/TextMesh Pro/Examples & Extras.meta
# ---------------------------------------------------------------------------
# Yarn Spinner (dev.yarnspinner.unity + addons, installed as embedded packages
# under /Packages — those package folders are committed on purpose)