update .gitignore for textmeshpro
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@@ -150,6 +150,21 @@ InitTestScene*.unity*
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# Auto-generated assembly info from IL post-processing
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# Auto-generated assembly info from IL post-processing
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/[Aa]ssets/csc.rsp.meta.tmp
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/[Aa]ssets/csc.rsp.meta.tmp
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# ---------------------------------------------------------------------------
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# TextMesh Pro (shipped inside com.unity.ugui; the editor copies resources into
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# /Assets/TextMesh Pro when you run "Import TMP Essential Resources")
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# ---------------------------------------------------------------------------
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# The essentials — TMP Settings.asset, the LiberationSans SDF font asset, the
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# shaders and the style sheet — are COMMITTED on purpose. ProjectSettings and
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# every TMP component reference them by GUID, so a teammate who clones without
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# them gets pink text and missing-reference errors instead of a working scene.
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#
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# "Examples & Extras" is a separate, optional import (~15 MB of sample scenes,
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# sprites and fonts). Nothing in the game references it and anyone who wants it
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# can re-import it from Window > TextMeshPro.
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/[Aa]ssets/TextMesh Pro/Examples & Extras/
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/[Aa]ssets/TextMesh Pro/Examples & Extras.meta
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# Yarn Spinner (dev.yarnspinner.unity + addons, installed as embedded packages
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# Yarn Spinner (dev.yarnspinner.unity + addons, installed as embedded packages
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# under /Packages — those package folders are committed on purpose)
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# under /Packages — those package folders are committed on purpose)
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