Files
nightclub-arcadia/NightclubArcadia/Assets/StarterAssets/Environment/RenderPipelineProfiles/StarterAssetsHDRPVolumeProfile.asset
T
lennartandClaude Opus 5 2b35d3f754 renormalize line endings to LF
Mechanical consequence of the .gitattributes in the previous commit, done in one
deliberate pass rather than left to trickle out as surprise diffs whenever
someone next touches a vendored file.

74 files, all CRLF -> LF, 71 of them in StarterAssets. `git diff -w` over this
commit is empty: nothing but line endings changed. DialogueTest.unity is
correctly untouched, being marked binary.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-25 20:28:07 +02:00

1179 lines
23 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8290671188493191910
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d877ec3e844f2ca46830012e8e79319b, type: 3}
m_Name: PhysicallyBasedSky
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
rotation:
m_OverrideState: 0
m_Value: 0
min: 0
max: 360
skyIntensityMode:
m_OverrideState: 0
m_Value: 0
exposure:
m_OverrideState: 1
m_Value: 1
multiplier:
m_OverrideState: 0
m_Value: 1
min: 0
upperHemisphereLuxValue:
m_OverrideState: 0
m_Value: 1
min: 0
upperHemisphereLuxColor:
m_OverrideState: 0
m_Value: {x: 0, y: 0, z: 0}
desiredLuxValue:
m_OverrideState: 0
m_Value: 20000
updateMode:
m_OverrideState: 0
m_Value: 0
updatePeriod:
m_OverrideState: 0
m_Value: 0
min: 0
includeSunInBaking:
m_OverrideState: 0
m_Value: 0
m_SkyVersion: 1
m_ObsoleteEarthPreset:
m_OverrideState: 0
m_Value: 1
type:
m_OverrideState: 0
m_Value: 1
sphericalMode:
m_OverrideState: 1
m_Value: 1
seaLevel:
m_OverrideState: 0
m_Value: 0
planetaryRadius:
m_OverrideState: 0
m_Value: 6378100
min: 0
planetCenterPosition:
m_OverrideState: 1
m_Value: {x: 0, y: -6391103, z: 0}
airDensityR:
m_OverrideState: 0
m_Value: 0.04534
min: 0
max: 1
airDensityG:
m_OverrideState: 0
m_Value: 0.10237241
min: 0
max: 1
airDensityB:
m_OverrideState: 0
m_Value: 0.23264056
min: 0
max: 1
airTint:
m_OverrideState: 0
m_Value: {r: 0.9, g: 0.9, b: 1, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
airMaximumAltitude:
m_OverrideState: 0
m_Value: 55261.973
min: 0
aerosolDensity:
m_OverrideState: 1
m_Value: 0.228
min: 0
max: 1
aerosolTint:
m_OverrideState: 1
m_Value: {r: 0.8584906, g: 0.85140055, b: 0.7181085, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
aerosolMaximumAltitude:
m_OverrideState: 0
m_Value: 8289.296
min: 0
aerosolAnisotropy:
m_OverrideState: 0
m_Value: 0.76
min: -1
max: 1
numberOfBounces:
m_OverrideState: 0
m_Value: 8
min: 1
max: 10
groundTint:
m_OverrideState: 1
m_Value: {r: 0.4319449, g: 0.58538634, b: 0.754717, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 0
groundColorTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
groundEmissionTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
groundEmissionMultiplier:
m_OverrideState: 0
m_Value: 1
min: 0
planetRotation:
m_OverrideState: 0
m_Value: {x: 0, y: 0, z: 0}
spaceEmissionTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
spaceEmissionMultiplier:
m_OverrideState: 0
m_Value: 1
min: 0
spaceRotation:
m_OverrideState: 0
m_Value: {x: 0, y: 0, z: 0}
colorSaturation:
m_OverrideState: 1
m_Value: 1
min: 0
max: 1
alphaSaturation:
m_OverrideState: 1
m_Value: 0
min: 0
max: 1
alphaMultiplier:
m_OverrideState: 1
m_Value: 1
min: 0
max: 1
horizonTint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 0
zenithTint:
m_OverrideState: 1
m_Value: {r: 0, g: 0.78415227, b: 1, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 0
horizonZenithShift:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
--- !u!114 &-6507688450006126269
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 953beb541740ddc499d005ee80c9ff29, type: 3}
m_Name: Fog
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
quality:
m_OverrideState: 0
m_Value: 1
enabled:
m_OverrideState: 0
m_Value: 0
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 1
showAlpha: 0
showEyeDropper: 1
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 1
showAlpha: 0
showEyeDropper: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
baseHeight:
m_OverrideState: 0
m_Value: 0
maximumHeight:
m_OverrideState: 0
m_Value: 50
meanFreePath:
m_OverrideState: 0
m_Value: 400
min: 1
enableVolumetricFog:
m_OverrideState: 0
m_Value: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
depthExtent:
m_OverrideState: 0
m_Value: 64
min: 0.1
denoisingMode:
m_OverrideState: 0
m_Value: 2
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
sliceDistributionUniformity:
m_OverrideState: 0
m_Value: 0.75
min: 0
max: 1
m_FogControlMode:
m_OverrideState: 0
m_Value: 0
screenResolutionPercentage:
m_OverrideState: 0
m_Value: 12.5
min: 6.25
max: 50
volumeSliceCount:
m_OverrideState: 0
m_Value: 64
min: 1
max: 512
m_VolumetricFogBudget:
m_OverrideState: 0
m_Value: 0.25
min: 0
max: 1
m_ResolutionDepthRatio:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
directionalLightsOnly:
m_OverrideState: 0
m_Value: 0
filter:
m_OverrideState: 0
m_Value: 0
--- !u!114 &-4501967695779405341
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a81bcacc415a1f743bfdf703afc52027, type: 3}
m_Name: GradientSky
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
rotation:
m_OverrideState: 0
m_Value: 0
min: 0
max: 360
skyIntensityMode:
m_OverrideState: 0
m_Value: 0
exposure:
m_OverrideState: 0
m_Value: 0
multiplier:
m_OverrideState: 0
m_Value: 1
min: 0
upperHemisphereLuxValue:
m_OverrideState: 0
m_Value: 1
min: 0
upperHemisphereLuxColor:
m_OverrideState: 0
m_Value: {x: 0, y: 0, z: 0}
desiredLuxValue:
m_OverrideState: 0
m_Value: 20000
updateMode:
m_OverrideState: 0
m_Value: 0
updatePeriod:
m_OverrideState: 0
m_Value: 0
min: 0
includeSunInBaking:
m_OverrideState: 0
m_Value: 0
top:
m_OverrideState: 0
m_Value: {r: 0, g: 0, b: 1, a: 1}
hdr: 1
showAlpha: 0
showEyeDropper: 1
middle:
m_OverrideState: 0
m_Value: {r: 0.3, g: 0.7, b: 1, a: 1}
hdr: 1
showAlpha: 0
showEyeDropper: 1
bottom:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 1
showAlpha: 0
showEyeDropper: 1
gradientDiffusion:
m_OverrideState: 0
m_Value: 1
--- !u!114 &-1016694868962581565
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 56b145d2b9ee1ac4f846968484e7485a, type: 3}
m_Name: ContactShadows
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
quality:
m_OverrideState: 0
m_Value: 1
enable:
m_OverrideState: 1
m_Value: 1
length:
m_OverrideState: 0
m_Value: 0.15
min: 0
max: 1
opacity:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
distanceScaleFactor:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
maxDistance:
m_OverrideState: 0
m_Value: 50
min: 0
minDistance:
m_OverrideState: 0
m_Value: 0
min: 0
fadeDistance:
m_OverrideState: 0
m_Value: 5
min: 0
fadeInDistance:
m_OverrideState: 0
m_Value: 0
min: 0
rayBias:
m_OverrideState: 0
m_Value: 0.2
min: 0
max: 1
thicknessScale:
m_OverrideState: 0
m_Value: 0.15
min: 0.02
max: 1
m_SampleCount:
m_OverrideState: 0
m_Value: 10
min: 4
max: 64
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: StarterAssetsHDRPVolumeProfile
m_EditorClassIdentifier:
components:
- {fileID: 7686318427622180703}
- {fileID: -1016694868962581565}
- {fileID: 7502528774814404555}
- {fileID: 7542669330009093999}
- {fileID: 1501199423866068322}
- {fileID: 5315503232242033309}
- {fileID: 1932259527246508038}
- {fileID: -8290671188493191910}
- {fileID: 198738852298360104}
--- !u!114 &198738852298360104
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 953beb541740ddc499d005ee80c9ff29, type: 3}
m_Name: Fog
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
quality:
m_OverrideState: 0
m_Value: 1
enabled:
m_OverrideState: 1
m_Value: 1
colorMode:
m_OverrideState: 1
m_Value: 1
color:
m_OverrideState: 1
m_Value: {r: 0.8773585, g: 0.8069347, b: 0.40281233, a: 1}
hdr: 1
showAlpha: 0
showEyeDropper: 1
tint:
m_OverrideState: 1
m_Value: {r: 1.8544642, g: 1.8544642, b: 1.8544642, a: 1}
hdr: 1
showAlpha: 0
showEyeDropper: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
baseHeight:
m_OverrideState: 1
m_Value: 5.99
maximumHeight:
m_OverrideState: 0
m_Value: 124.2
meanFreePath:
m_OverrideState: 1
m_Value: 109.6
min: 1
enableVolumetricFog:
m_OverrideState: 1
m_Value: 1
albedo:
m_OverrideState: 1
m_Value: {r: 1, g: 0.94751257, b: 0.83647794, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
globalLightProbeDimmer:
m_OverrideState: 1
m_Value: 1
min: 0
max: 1
depthExtent:
m_OverrideState: 1
m_Value: 2.4
min: 0.1
denoisingMode:
m_OverrideState: 0
m_Value: 2
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
sliceDistributionUniformity:
m_OverrideState: 0
m_Value: 0.75
min: 0
max: 1
m_FogControlMode:
m_OverrideState: 0
m_Value: 0
screenResolutionPercentage:
m_OverrideState: 0
m_Value: 12.5
min: 6.25
max: 50
volumeSliceCount:
m_OverrideState: 0
m_Value: 64
min: 1
max: 512
m_VolumetricFogBudget:
m_OverrideState: 0
m_Value: 0.33
min: 0
max: 1
m_ResolutionDepthRatio:
m_OverrideState: 0
m_Value: 0.666
min: 0
max: 1
directionalLightsOnly:
m_OverrideState: 0
m_Value: 0
filter:
m_OverrideState: 0
m_Value: 0
--- !u!114 &1501199423866068322
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 24f077503be6ae942a1e1245dbd53ea9, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
quality:
m_OverrideState: 1
m_Value: 1
threshold:
m_OverrideState: 0
m_Value: 0
min: 0
intensity:
m_OverrideState: 1
m_Value: 0.024
min: 0
max: 1
scatter:
m_OverrideState: 0
m_Value: 0.7
min: 0
max: 1
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 0
m_Value: 0
min: 0
anamorphic:
m_OverrideState: 0
m_Value: 1
m_Resolution:
m_OverrideState: 1
m_Value: 2
m_HighQualityPrefiltering:
m_OverrideState: 1
m_Value: 0
m_HighQualityFiltering:
m_OverrideState: 1
m_Value: 1
--- !u!114 &1932259527246508038
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
m_Name: VisualEnvironment
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
skyType:
m_OverrideState: 1
m_Value: 4
skyAmbientMode:
m_OverrideState: 1
m_Value: 0
fogType:
m_OverrideState: 0
m_Value: 0
--- !u!114 &3531000181233230649
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4b8bcdf71d7fafa419fca1ed162f5fc9, type: 3}
m_Name: ColorAdjustments
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
postExposure:
m_OverrideState: 0
m_Value: 0
contrast:
m_OverrideState: 0
m_Value: 0
min: -100
max: 100
colorFilter:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 1
showAlpha: 0
showEyeDropper: 1
hueShift:
m_OverrideState: 0
m_Value: 0
min: -180
max: 180
saturation:
m_OverrideState: 0
m_Value: 0
min: -100
max: 100
--- !u!114 &5315503232242033309
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3}
m_Name: Exposure
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
mode:
m_OverrideState: 1
m_Value: 1
meteringMode:
m_OverrideState: 0
m_Value: 2
luminanceSource:
m_OverrideState: 0
m_Value: 1
fixedExposure:
m_OverrideState: 1
m_Value: 7.12177
compensation:
m_OverrideState: 1
m_Value: 3.11
limitMin:
m_OverrideState: 1
m_Value: 5.5409927
limitMax:
m_OverrideState: 1
m_Value: 13.578639
curveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -10
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 20
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMinCurveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -12
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 18
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMaxCurveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -8
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 22
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
adaptationMode:
m_OverrideState: 0
m_Value: 1
adaptationSpeedDarkToLight:
m_OverrideState: 0
m_Value: 3
min: 0.001
adaptationSpeedLightToDark:
m_OverrideState: 0
m_Value: 1
min: 0.001
weightTextureMask:
m_OverrideState: 0
m_Value: {fileID: 0}
histogramPercentages:
m_OverrideState: 0
m_Value: {x: 40, y: 90}
min: 0
max: 100
histogramUseCurveRemapping:
m_OverrideState: 0
m_Value: 0
targetMidGray:
m_OverrideState: 0
m_Value: 0
centerAroundExposureTarget:
m_OverrideState: 0
m_Value: 0
proceduralCenter:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
proceduralRadii:
m_OverrideState: 0
m_Value: {x: 0.3, y: 0.3}
maskMinIntensity:
m_OverrideState: 0
m_Value: -30
maskMaxIntensity:
m_OverrideState: 0
m_Value: 30
proceduralSoftness:
m_OverrideState: 0
m_Value: 0.5
min: 0
--- !u!114 &6738618058292305898
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 953beb541740ddc499d005ee80c9ff29, type: 3}
m_Name: Fog
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
quality:
m_OverrideState: 0
m_Value: 1
enabled:
m_OverrideState: 0
m_Value: 0
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 1
showAlpha: 0
showEyeDropper: 1
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 1
showAlpha: 0
showEyeDropper: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
baseHeight:
m_OverrideState: 0
m_Value: 0
maximumHeight:
m_OverrideState: 0
m_Value: 50
meanFreePath:
m_OverrideState: 0
m_Value: 400
min: 1
enableVolumetricFog:
m_OverrideState: 0
m_Value: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
depthExtent:
m_OverrideState: 0
m_Value: 64
min: 0.1
denoisingMode:
m_OverrideState: 0
m_Value: 2
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
sliceDistributionUniformity:
m_OverrideState: 0
m_Value: 0.75
min: 0
max: 1
m_FogControlMode:
m_OverrideState: 0
m_Value: 0
screenResolutionPercentage:
m_OverrideState: 0
m_Value: 12.5
min: 6.25
max: 50
volumeSliceCount:
m_OverrideState: 0
m_Value: 64
min: 1
max: 512
m_VolumetricFogBudget:
m_OverrideState: 0
m_Value: 0.25
min: 0
max: 1
m_ResolutionDepthRatio:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
directionalLightsOnly:
m_OverrideState: 0
m_Value: 0
filter:
m_OverrideState: 0
m_Value: 0
--- !u!114 &7502528774814404555
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9008a067f4d626c4d8bc4bc48f04bb89, type: 3}
m_Name: AmbientOcclusion
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
quality:
m_OverrideState: 0
m_Value: 1
rayTracing:
m_OverrideState: 0
m_Value: 0
intensity:
m_OverrideState: 1
m_Value: 0.53
min: 0
max: 4
directLightingStrength:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
radius:
m_OverrideState: 1
m_Value: 1.5
min: 0.25
max: 5
spatialBilateralAggressiveness:
m_OverrideState: 0
m_Value: 0.15
min: 0
max: 1
temporalAccumulation:
m_OverrideState: 0
m_Value: 1
ghostingReduction:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
blurSharpness:
m_OverrideState: 0
m_Value: 0.1
min: 0
max: 1
layerMask:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Bits: 4294967295
m_StepCount:
m_OverrideState: 0
m_Value: 6
min: 2
max: 32
m_FullResolution:
m_OverrideState: 0
m_Value: 0
m_MaximumRadiusInPixels:
m_OverrideState: 0
m_Value: 40
min: 16
max: 256
m_BilateralUpsample:
m_OverrideState: 0
m_Value: 1
m_DirectionCount:
m_OverrideState: 0
m_Value: 2
min: 1
max: 6
m_RayLength:
m_OverrideState: 0
m_Value: 3
min: 0
m_SampleCount:
m_OverrideState: 0
m_Value: 2
min: 1
max: 64
m_Denoise:
m_OverrideState: 0
m_Value: 1
m_DenoiserRadius:
m_OverrideState: 0
m_Value: 0.5
min: 0.001
max: 1
--- !u!114 &7542669330009093999
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f086a068d4c5889438831b3ae9afc11c, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
mode:
m_OverrideState: 1
m_Value: 2
toeStrength:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
toeLength:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
shoulderStrength:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
shoulderLength:
m_OverrideState: 0
m_Value: 0.5
min: 0
shoulderAngle:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
gamma:
m_OverrideState: 0
m_Value: 1
min: 0.001
lutTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
lutContribution:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
--- !u!114 &7686318427622180703
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3}
m_Name: HDShadowSettings
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
maxShadowDistance:
m_OverrideState: 1
m_Value: 80
min: 0
directionalTransmissionMultiplier:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
cascadeShadowSplitCount:
m_OverrideState: 0
m_Value: 4
min: 1
max: 4
cascadeShadowSplit0:
m_OverrideState: 1
m_Value: 0.05
cascadeShadowSplit1:
m_OverrideState: 1
m_Value: 0.22115377
cascadeShadowSplit2:
m_OverrideState: 1
m_Value: 0.40769255
cascadeShadowBorder0:
m_OverrideState: 1
m_Value: 0.13333334
cascadeShadowBorder1:
m_OverrideState: 1
m_Value: 0.06666666
cascadeShadowBorder2:
m_OverrideState: 1
m_Value: 0
cascadeShadowBorder3:
m_OverrideState: 1
m_Value: 0